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Thread: Archer towers vs Archers

  1. #51
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    Bump! I would like to see some testing of this...
    Note that this guide was created about 3 months ago..

  2. #52

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    thanks>>>>>>>>>>>>>

  3. #53

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    wouldn't opponent engineering matter somewhat too? because it takes more to take out opponents ATs?
    Last edited by combaticus; 12-06-2009 at 05:28 PM.

  4. #54
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    Quote Originally Posted by combaticus View Post
    wouldn't opponent engineering matter somewhat too? because it takes more to take out opponents ATs?
    Nope, because Engineering doesn't do anything to fortifications.

  5. #55

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    "every single upgrade enhances the endurance of walls and fortified units by 10%"

  6. #56
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    Quote Originally Posted by combaticus View Post
    "every single upgrade enhances the endurance of walls and fortified units by 10%"
    Is there any stat that is durability for AT's? Trust me when I say it does nothing to AT's.

  7. #57

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    its always good to give an example...this is what i was trying to find but didn't get any...if a person has 15K A.T's and 100K archers....so what will be needed? tech are max. on both side. wall lvl 10

  8. #58
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    Cool "Endurance" of Archer's Towers

    Maybe, just maybe, one of the two attributes circled make reference to endurance.
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  9. #59
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    Quote Originally Posted by Diamondragan View Post
    Maybe, just maybe, one of the two attributes circled make reference to endurance.
    It's been proven that Engineering does nothing. If you want, I will try and test it.

  10. #60
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    Quote Originally Posted by Ali View Post
    its always good to give an example...this is what i was trying to find but didn't get any...if a person has 15K A.T's and 100K archers....so what will be needed? tech are max. on both side. wall lvl 10
    Then it is time For Cavalry and Cataphracts. Archers alone aren't a smart idea for hitting that city.

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