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Thread: Farming a LVL 10 NPC

  1. #41

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    Quote Originally Posted by PMV View Post
    Was something changed in the last few days? I tried this myself off the advice of the thread...

    Hero attack was 145.

    battle18.evony.com/default.html?logfile/20090817/dc/0a/dc0a457ef1dff1d2102d2f5ac0a51e76.xml

    complete loss
    Quote Originally Posted by Derven View Post
    what are your techs?
    Everything related to attacking is 10.
    Last edited by PMV; 08-17-2009 at 01:57 PM. Reason: grammar

  2. #42

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    Malekai,
    Are all of your combat techs level 10? If so, the only other variable is your hero's attack. Note that your battle was 18 rounds, whereas mine was 13. My suspicion is that it took a few extra rounds for your archers to target the defending warriors, since I believe attacking troops target defending troops before fortifications. These extra rounds subjected your archers to the attack of the fortifications, especially AT.

    Before I had a hero with an attack above 175, I would send 8 waves of 2 or 3k warriors to hit right before my archer attack. This way I'd face 1/2 the traps and logs. Every little bit helps!

  3. #43

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    Quote Originally Posted by PMV View Post
    Everything related to attacking is 10.
    What about Iron Work and Medicine? (I'm just teasing... it's likely that you have them maxed as well)

    Also, what about your Compass level? Is it maxed out as well?

    But to be honest with you... Similar thing happened to me once as well, though a bit different from you (it was a 95k archer 5k worker wave, for long range barb 10 conquest). It was annilated, too :/

    If you want, you can try LaVache's suggested ratio... I just tested it and got similar result.

  4. #44

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    wow..may be you guys do a bit of math before farming B10s...anyone farming B10s with attack 140 is crazy!!!If you lose more than 8.8K archers after healing....(pure archer attack), it's not worth it. Come back when your attack crosses 200. And yes, you must have 10 of everything that matters.

  5. #45
    Join Date
    May 2009
    Location
    Texas..
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    687

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    I concur with the previous post, dont waste ya units unless you have a good hero, ( close to 200 att) or 160 att using attack, and defense items... and of course ya need lvl 10 battle tech's
    "Experience is a hard teacher as she gives the test first, the lesson afterward"

  6. #46

    Default Bit confused, and mortified, reading this thread

    Hi guys,

    I'm HORRIFIED reading this thread! I've been preparing for a level 10 npc takeover for ages now, I'd been studying a previous guide http://www.scribd.com/doc/17395662/C...a-Level-10-NPC that quoted the following requisites for a level 10 npc capture:

    17k ballis, 140k archers, and 120k warriors, plus 6-10 heroes with an attack over 100, with a spearhead attack hero of at 130 attack at least.
    +
    level 10 techs, and attack, defense, and war ensign bonuses.

    This is what I've been building toward, and this is what I just about have... but now that seems to no longer be the case??

    From what I've read on this thread, it seems a) nearly everyone's saying that sending ballistae is pointless, and b) there've been some replies saying that you shouldn't even bother if you don't have an attack hero with nearly 200 attack?!?!

    Is this right? Should I try only using archers? But more to the point, is it possible at all with a best attack hero of attack 136?!?

    I can maybe get my hero up to attack 140-150, but 200 is a LONG way off. So if you could please help and tell me if all my building up in preparation has been worth it, and whether I can do a lvl 10 npc capture???

    Thanks,
    B.

  7. #47

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    Quote Originally Posted by missbdv View Post
    Hi guys,
    whether I can do a lvl 10 npc capture???
    farming and capturing is 2 different thing. yes you still can capture npc10 with hero with (much) lower att.

  8. #48

    Default

    PMV,
    I suspect some of the upgrades messed things up a bit.

    what you need is level your hero attack to above 150 at least and layer your troops with 500 each.
    I had similiar problem, and pretty much solved this way, with rather hefty loss tho. lol
    hope this helps


    Quote Originally Posted by PMV View Post
    Everything related to attacking is 10.

  9. #49
    Join Date
    May 2009
    Location
    Server 2
    Posts
    271

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    Quote Originally Posted by missbdv View Post
    Hi guys,

    I'm HORRIFIED reading this thread! I've been preparing for a level 10 npc takeover for ages now, I'd been studying a previous guide http://www.scribd.com/doc/17395662/C...a-Level-10-NPC that quoted the following requisites for a level 10 npc capture:

    17k ballis, 140k archers, and 120k warriors, plus 6-10 heroes with an attack over 100, with a spearhead attack hero of at 130 attack at least.
    +
    level 10 techs, and attack, defense, and war ensign bonuses.

    This is what I've been building toward, and this is what I just about have... but now that seems to no longer be the case??

    From what I've read on this thread, it seems a) nearly everyone's saying that sending ballistae is pointless, and b) there've been some replies saying that you shouldn't even bother if you don't have an attack hero with nearly 200 attack?!?!

    Is this right? Should I try only using archers? But more to the point, is it possible at all with a best attack hero of attack 136?!?

    I can maybe get my hero up to attack 140-150, but 200 is a LONG way off. So if you could please help and tell me if all my building up in preparation has been worth it, and whether I can do a lvl 10 npc capture???

    Thanks,
    B.
    As people have pointed out there is a difference between farming and capping a lvl 10, as acceptable losses in a farming situation are far lower than in a capping situation. A hero of 140 attack should be ok, just expect heavy losses on the first wave, around 50kish archers. Ballistas do help to reduce losses, but there is a point where they become unnecessary (around 230-240 attack) and 98k archers are enough to ensure minimum casualties (ie just deaths from traps, generally around 6-8k). Also that guide suggests war horn etc. as mandatory, which will drastically reduce troop loss.

  10. #50

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    From my experience it can be done with a hero as low as 130 attack.
    130-149 attack yields me 9-15k archer losses which is not bad, no items used and all techs are 10. anything above 150 yields between 5.5k to 9k losses. from what I have seen the closer the npc to my city the lower the losses I experience.
    That being said I do not use any of the techniques listed in this guide/documentary. Further more once your hero has above 150 attack I have noticed that the level of the hero in the npc no longer matters.

    I have been asked not to give away the secret thought and honestly. I agree with the leadership of my alliance. people took alot of losses to figure out the perfect system lol have fun testing guys, best of luck to you all on finding something that works.

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