Quote Originally Posted by De Montfort View Post
It is NOT our divine right to have a scout report. It is a tool that proves very helpful when we have it, but nowhere was it ever given to us as our just desserts. I would like to have built ballistas from day 1, but its not going to happen, is it ?

If you cannot secure a report by might, then you have not earned it and don't deserve it. If its too hard for you, then its too hard for you. Cowboy up and deal with it.

Anyone that can put 1 million troops in a city to defend it must have other cities around that are undefended, or at least considerably less so. Start attacking those cities and force your opponent to spread his defending troops around. Then try again.

A real attacker uses imagination and a smote of intelligence to get past apparent obstacles. They don't throw a hissy fit because they had one toy taken away from them.

Patience and planning will get you more in this game than brute force ever will.
Are you daft? Seriously, are you? Getting battle reports from a battle are necessary in order to know what happened, and why you lost the battle. Did they open the gates? Did they get reinforced? If their gates are open, they are sending their army OUTSIDE OF THE CITY which means the size of their army is no longer a secret, and scouts shouldn't be needed to figure out the size of the army or how many casualties they took.

An example, let's say there are several waves, and the first two waves hit generating non-blank reports, then the next few waves hit, but generate blank reports, but there isn't enough time to send scouts, and the last wave, possibly the main attack is now walking into a black hole because the attacker doesn't know what just happened. Their 125k troops are on possibly a one way trip to oblivion, and you are claiming that the attacker doesn't have a right to know what they are now walking into even though they probably spent days planning this attack?