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I completely agree with your assessment of the motivation of evony being Money, what surprises me constantly is that others are surprised by this, did they expect a charity?
With that in mind I suspect you hit on one of the key problems with this "rule". The number one source of players who play for any length of time is going to be word of mouth. Web adds are great but they generate tons of "pay for 20 minutes and quit" players whereas almost all word of mouth generated players will stick around for a lot longer since they know what evony was before they started.
Enforcing this rule would directly and adversely affect their revenue stream.
With that aside I am not really convinced that multiaccounting is all that much of a power gain as Sekai seems to believe. Once you pass a certain point in the game I think that 4 decent players can take out one 4 account player every time. If they plan and coordinate well. *shrug* other than espionage I have found that focused single account players tend to do better long term.
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