
Originally Posted by
flyingbear
while its easy to complain, but there are practical issues either way:
1) Dev bans accounts with shared ip- you would exclude all those that played from public computers (work, uni etc, serious loss of income for evony), and you would breed a new type of multi-accounts from people who uses 3rd party proxies or can reroute connection through multiple in-house ip (i.e. if u are a network admin playing at work). anyway, the incentive to enforce this rule and chance of sucess is small from dev point of view.
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