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Thread: New 10% rule - I want my money back

  1. #11
    Join Date
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    Quote Originally Posted by Lara Croft View Post
    Yes, groosly Under exaggerating.

    In Evony, City has 50K People.
    Army is 3 mill.

    Based on these figures China has a standing army of 72 Billion.
    My city has got a lot more than 50K people and a lot less than 3mio army.

    What's China got to do with it? Why not the US of A?

  2. #12

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    Quote Originally Posted by Lucas Kell View Post
    Oh well. They won't get any more cash out of me, and I'll be making sure that eveyone I know that plays or considers playing knows the way they treat paying customers.

    As for the 10% rule, I get it. We dont want someone to send 1 warrior and find out about your whole army. BUT IM DEFENDING!!!!! I should be able to see what attacked me regardless. Getting a report that says absolutely nothing is just ridiculous. There is no logical reason for me not to be able to see a defensive report.
    You don't even know what hit you, that's how weak you are.

    The max attacking force is 125k with attack and defense boosts of 25% each. Your aim is to manage 10% of that at most.

    If someone manages to go through your defense like a hot knife through butter. What else can you say?

  3. #13

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    Quote Originally Posted by Lara Croft View Post
    Do like everyone else.
    Make 500,000 Scouts.

    If Evony were realistic?
    China has a 1.8 billion man standing army.
    That's a good one Lara....lol

  4. #14

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    Quote Originally Posted by EduLeics I View Post
    My city has got a lot more than 50K people and a lot less than 3mio army.

    What's China got to do with it? Why not the US of A?
    You still don't get the China thingy? Well ask around and you soon will....

    No China, no Evony....go figure : )

  5. #15

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    Quote Originally Posted by EduLeics I View Post
    My city has got a lot more than 50K people and a lot less than 3mio army.

    What's China got to do with it? Why not the US of A?
    And the last server I barbed out on I had walls 8, Archery 8, 6K towers, 1K traps, 1K Abatis, 70K Warriors, 20K Archers 800 Ballista, 800 Transporters

    On day 11.

    And I got beat.

    So, you and me both fail at Evony, so it seems because there is no room for 2nd best in Evony. It's a war game, in case you hadn't heard.

  6. #16

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    Quote Originally Posted by 17000 View Post
    You don't even know what hit you, that's how weak you are.

    The max attacking force is 125k with attack and defense boosts of 25% each. Your aim is to manage 10% of that at most.

    If someone manages to go through your defense like a hot knife through butter. What else can you say?
    That unless the attacking army killed every person in the city and the army there would be someone left to tell what hit them.

    They are called, wait for it, survivors.

    In my opinion, the 10% rule is dumb and not realistic based on what happened historically and based on logic (something about wounded from the battle not being completely deaf, blind and stupid), and they already have a mechanic in game that will make everyone happy, for the most part: replace the blank battle report with one that actually states how much the loser actually lost (they should know the size of the attacking force since, you know, it's part of their army) and instead of a complete run-down of the opposing side's forces, use the scouting system where if you don't have a high enough infomatics you only get general troops amounts and types present.

  7. #17

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    Stopping a few warriors from doing the job of scouts is fine.

    Stopping battle reports for MAJOR battles is not.

    If I send 90k archers and they get wiped out by overwhelming reinforcements, I deserve to see a report on that.

    This defense thing has never happened to me, but it would **** me off as well.

    There is such a thing as going too far.

  8. #18

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    Yeah - the 10% rule is definitely having some negative consequences...

    Obviously the defender should ALWAYS get a report - I mean they are being attacked, and your beacon tower tells you what's coming. Does it make sense that you have LESS information after the attack (get nothing because of the 10% rule) than before (see something because of beacon)?

    And I agree - for large armies you should get a report. Attacking with 100k archers and getting no report is frustrating and I think unintended. It's good you can't scout with just 100 warriors now, but this was not the right way to go about fixing that problem.

  9. #19

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    Quote Originally Posted by Ashanta View Post
    not realistic based on what happened historically and based on logic .
    Based on realism and history, castles couldnt teleport. they should get rid of teleporting too.

  10. #20

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    Quote Originally Posted by redwhiteandblue View Post
    Yeah - the 10% rule is definitely having some negative consequences...

    Obviously the defender should ALWAYS get a report - I mean they are being attacked, and your beacon tower tells you what's coming. Does it make sense that you have LESS information after the attack (get nothing because of the 10% rule) than before (see something because of beacon)?

    And I agree - for large armies you should get a report. Attacking with 100k archers and getting no report is frustrating and I think unintended. It's good you can't scout with just 100 warriors now, but this was not the right way to go about fixing that problem.
    You make an excellent point.
    Your beacon tower can see and report on the number and types of troops approaching but suddenly after the battle is over the beacon tower is now blind and cant see the number and types of troops leaving the battlefield?

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