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Thread: Barb city lvl 1-10 resources/units/defenses table

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    Cool Barb city lvl 1-10 resources/units/defenses table

    I thought I'd share this table I made with everyone. This shows by barb city lvl what resources, units, and wall defenses each city wil to . A barb city will take approx 1 hour to regenerate all to full (10% of the full amount per 6 minute tick). A barb city will also immediately regenerate approx 18% of all lost wall units each time some are destroyed. Example: if you destroyed 1000 towers and hit it again 1 second later 180 towers will be back. If you then destroy those 180 towers only 18% of those will reappear instantly. (This means that if you hit a barb city once and then come back approx 48 minutes later the wall units will have regenerated to 98% and the internal units and resources will be at 80%) Barb cities' loyalty regenerates at a rate of 2% per 6 minute tick. Good luck everyone.



    ***Note that from June 1st forward barb city's resources now take approx 8 hours to regenerate to full while defense regeneration remains as it was and rockfall now affects ballistae and catapults as they were probably always intended to.***
    Last edited by Zorthox; 06-01-2009 at 06:41 AM. Reason: Edited to reflect resource regeneration rate change in a recent patch

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