
Originally Posted by
ucsmb19
We don't really need another thread dedicated to this topic. By using the search forums function, multiple threads and solutions can be found which pertain to this topic.
I will summarize. Zero casualties = 0% drop rate. It only stands to reason the more casualties your army takes, the higher the drop rate for medals goes. Even battles, wherein your army barely survives, yield medals more often. Overrunnig a valley or NPC will get you nowhere.
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