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Thread: Catapults

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  1. #1

    Exclamation Catapults

    So how is catapults supposed to take out at's with 1500 range..i could have sworn they had 5000 range but i guess im seeing what i want to see.

    Anyone know wtf is going on?

  2. #2
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    AT range + Archery + Wall lvl bonus..they hit even further than that!

    Cata' are affected by Archery, mind you.
    But aye, cata's have pretty beasty range and decent life/def bonuses to last them to get to the ATs...although their mspeed kills it.
    You might wanna use archers/cav to get the ATs then then catas to maul the army.

    Quote Originally Posted by Satan
    I said before I need to be in the top 100 players or else I won't be able to defend myself.
    Quote Originally Posted by Lord Ken Deathmarr View Post
    You know, I don't understand your post sometimes ok? So I take it as a mean threat.

  3. #3

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    Quote Originally Posted by Darkbrady View Post
    AT range + Archery + Wall lvl bonus..they hit even further than that!

    Cata' are affected by Archery, mind you.
    But aye, cata's have pretty beasty range and decent life/def bonuses to last them to get to the ATs...although their mspeed kills it.
    You might wanna use archers/cav to get the ATs then then catas to maul the army.
    uh alot of forum post claim that catapults can hit at's and take no losses because of the range ..is that old info thats needs to be deleted?

  4. #4
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    If the Ats are on lv9/10 walls nothin' can hit them w/o takin' losses; they outrange everythin' by that point; especially if there's traps/rockfalls extendin' the range to 5k to guarantee that the attacker starts too far away to attack before gettin' shot at.
    If the walls are 5 or lower...well..even b'listers can take them out loss-free...

    Quote Originally Posted by Satan
    I said before I need to be in the top 100 players or else I won't be able to defend myself.
    Quote Originally Posted by Lord Ken Deathmarr View Post
    You know, I don't understand your post sometimes ok? So I take it as a mean threat.

  5. #5

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    Quote Originally Posted by Darkbrady View Post
    If the Ats are on lv9/10 walls nothin' can hit them w/o takin' losses; they outrange everythin' by that point; especially if there's traps/rockfalls extendin' the range to 5k to guarantee that the attacker starts too far away to attack before gettin' shot at.
    If the walls are 5 or lower...well..even b'listers can take them out loss-free...
    Catapults really are not worth getting unless they are used for def i take it..they have 5 times the food cost in upkeep then ballistas and they only have 100 more range..about 300 more attack power...why would anyone spend all the scripts to get 10 barracks at all?

  6. #6
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    Quote Originally Posted by Demis020 View Post
    Catapults really are not worth getting unless they are used for def i take it..they have 5 times the food cost in upkeep then ballistas and they only have 100 more range..about 300 more attack power...why would anyone spend all the scripts to get 10 barracks at all?
    They do jus' reach that bit further, and they hit that much harder...they have solid def and decent life...they're beasts at what they do, but still not worth the sheer amount of extra effort and upkeep for them (in my humble opinion) when you coudl jus' use Rams instead.

    Cata's did used to be better, but they became a pretty god-mode weapon that only lucky amulet-runners, high lvl NPC raiders or CS'rs could get any sizable amount of "whoever had the most catas would win" sorta thing. To offset this accusation of CS'rs bein' at an advantage, they rebalanced. ATs got better, bein' the main thing. By now it's all about Archers, which at least anyone can get, CS or not.

    Quote Originally Posted by Satan
    I said before I need to be in the top 100 players or else I won't be able to defend myself.
    Quote Originally Posted by Lord Ken Deathmarr View Post
    You know, I don't understand your post sometimes ok? So I take it as a mean threat.

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