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Thread: Key Issues on Combat Mechanics~

  1. #121

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    Quote Originally Posted by Darkbrady View Post
    Units~

    Open Scale Scout Bomb (Am still workin' on an explanation for why they split targets)
    Isnt this the normal thing to happen? first round they run at full speed ahead and go for the ballistas, and in one round they take out around 10k of them leaving only 2k, in the second round the archers are much more expensive than the ballistas so they go for ballistas, but only few scouts are left and hardly kill 3k.

  2. #122

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    i have a question on battle range.What if i attack with cataphract with scouts layered and the opponent fortifications was cleared, what will be the starting range of the battle,3000?

    Thank you

  3. #123

    Default ATs

    Just seeing your input on this bit of info. Could be useful for guide or not. If I'm correct ATs always go for ranged units. So I attacked someone with 12k ATs earlier and to me it seems like layering is pointless when attacking with archers and gates are closed. Every unit faster than archer besides swordsmen is too fast and dies from AT before archers get close enough. Swordsmen and archers come in range the of the ATs at the same time and the ATs choose the archers because it's a ranged unit. (still unsure as to whether AT chooses highest range unit or highest valued troops in range).

    Some examples of ally war reports:
    battle45.evony.com/default.html?logfile/20091007/89/87/8987e690c45ddb281ac6a27a015c4b3a.xml
    battle45.evony.com/default.html?logfile/20091007/e6/0a/e60ad2b1c37d66c6f0bc8a1ee85e7f56.xml

  4. #124
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    Quote Originally Posted by DrKiller View Post
    Isnt this the normal thing to happen? first round they run at full speed ahead and go for the ballistas, and in one round they take out around 10k of them leaving only 2k, in the second round the archers are much more expensive than the ballistas so they go for ballistas, but only few scouts are left and hardly kill 3k.
    Aha, you've proven that I secretly don't pay enough attention sometimes.
    Totally missed that that was a 2 round battle.

    Quote Originally Posted by yunao View Post
    i have a question on battle range.What if i attack with cataphract with scouts layered and the opponent fortifications was cleared, what will be the starting range of the battle,3000?

    Thank you
    The battle range in city warfare starts at the highets ranged unit. If there are no traps/abati, theh it will start at the range of defendin' catas. If there are none of them, then it wil start at the range of ATs. None of them, it'll start at the range of defendin' archers.

    Quote Originally Posted by BboyBoba View Post
    Just seeing your input on this bit of info. Could be useful for guide or not. If I'm correct ATs always go for ranged units. So I attacked someone with 12k ATs earlier and to me it seems like layering is pointless when attacking with archers and gates are closed. Every unit faster than archer besides swordsmen is too fast and dies from AT before archers get close enough. Swordsmen and archers come in range the of the ATs at the same time and the ATs choose the archers because it's a ranged unit. (still unsure as to whether AT chooses highest range unit or highest valued troops in range).
    Couldn't see the second report.
    The only reasons to layer against a full compliment of ATs is to spread trap damage across more units than jus' your archers or if you won't be usin' archers. If you use raams, ponies or 'phracts, the layers will let them go untouched an extra round or two.

    Quote Originally Posted by Satan
    I said before I need to be in the top 100 players or else I won't be able to defend myself.
    Quote Originally Posted by Lord Ken Deathmarr View Post
    You know, I don't understand your post sometimes ok? So I take it as a mean threat.

  5. #125

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    Can't see the second report, the first is interesting in that all the rockfall damage seems to be concentrated on the archers and not shared out as trap damage is. ATs will always target ranged over melee so, without traps/trebs/abatis/troops to protect them, you can layer a cav assault with just a single archer

  6. #126
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    Quote Originally Posted by Birtles View Post
    you can layer a cav assault with just a single archer
    You can, but that's not the best way.
    The ponies willl run forward and get shot until the archer slowly walks into AT range.
    Have other layers (scouts, if it's only cav, ponies if it's 'phracts) and they'll get shot while the ponies attack the ATs and the archer walks into range. It doesn't change much, but it works out as an extra free round for the ponies.

    Quote Originally Posted by Satan
    I said before I need to be in the top 100 players or else I won't be able to defend myself.
    Quote Originally Posted by Lord Ken Deathmarr View Post
    You know, I don't understand your post sometimes ok? So I take it as a mean threat.

  7. #127

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    What's the difference? The archer gives the cav a free round to destroy the ATs, throw in a ballista for another free round if you need it.

  8. #128
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    Jus' sendin' a single archer would let the ponies get hit first (because they get in rtange firs) whereas if you had other layers, they would act as extra free rounds before the archer even managed to get in AT range.

    Quote Originally Posted by Satan
    I said before I need to be in the top 100 players or else I won't be able to defend myself.
    Quote Originally Posted by Lord Ken Deathmarr View Post
    You know, I don't understand your post sometimes ok? So I take it as a mean threat.

  9. #129

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    I think if you want to attack with cavs u should remove the traps from the enemy first to set the battel range at AT range, then send a cav/cataphract attack layers with 1 archer, 1 ballista, 1 catapult.

  10. #130
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    Quote Originally Posted by DrKiller View Post
    I think if you want to attack with cavs u should remove the traps from the enemy first to set the battel range at AT range, then send a cav/cataphract attack layers with 1 archer, 1 ballista, 1 catapult.
    Well in that case fair enough, but I'm goin' on the basis that more often than not you won't be able to get rid of every single trap; it's too easy to jus' keep trap/abati in constant production.

    Quote Originally Posted by Satan
    I said before I need to be in the top 100 players or else I won't be able to defend myself.
    Quote Originally Posted by Lord Ken Deathmarr View Post
    You know, I don't understand your post sometimes ok? So I take it as a mean threat.

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