I am trying to get some determination in target priorities.
"resource based" concept looks strange for me, but I'm ready to accept it.
Here is my current understanding:
1. Ranged unit rules.
Ranged units (AT included) prefer ranged ones.
Among these ranged units the unit having the biggest range is chosen.
If there are no ranged units in range then follow melee unit rules.
2. Melee unit rules.
The unit with most overall value is chosen.
Overall_value=Unit_amount*Unit_value
Unit value is a summary of all resources needed for production.
What is your concept? "not resource based" -- I got it. What is based on then?
Are you saying it is random (arbitrary)? I doubt it as it looks even stranger that "resource based".
Could you please clarify it?



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