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Thread: Key Issues on Combat Mechanics~

  1. #461

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    Hello everyone,

    Today, I am going to show you how to open evony in just one click.

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  2. #462

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    Could y'all explain why I lost over 30K archers on this NPC 10 attack (hero atk lvl 190):
    battle62.evony.com/default.html?logfile/20091216/54/a1/54a1a92a9adcc1a247f51cffe0fbec7a.xml

    Sorry for transient battle link, I don't know how to post othewise.
    <a href=http://i28.photobucket.com/albums/c231/fuzzlandiamom/limelight-plain-1.gif target=_blank>http://i28.photobucket.com/albums/c2...ht-plain-1.gif</a>
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  3. #463

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    Quote Originally Posted by Limelight View Post
    Could y'all explain why I lost over 30K archers on this NPC 10 attack (hero atk lvl 190):
    battle62.evony.com/default.html?logfile/20091216/54/a1/54a1a92a9adcc1a247f51cffe0fbec7a.xml

    Sorry for transient battle link, I don't know how to post othewise.
    Read: http://bbs.evony.com/showthread.php?t=79266



    Layers were killed by the Traps/Rocks and your Hero isn't high enough to kill 400k Warriors within 3 rounds.

    For future questions, use the Battle Reports subforum. Or better yet, use the Search function and find the answer to something that has been asked millions of times before.
    Key Issues in Combat Mechanics:
    http://bbs.evony.com/showthread.php?t=63051

    Combat Calculator Redux:
    http://bbs.evony.com/showthread.php?t=84773

    Defensive Limitations suggestion:
    http://bbs.evony.com/showthread.php?t=93581
    Support please!

  4. #464
    Join Date
    Dec 2009
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    If I only one knew
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    Amazing. I'm thinking I will read this a little bit at a time though because it's so big. Full of wonderful information. Thanks.

  5. #465

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    Quote Originally Posted by som View Post
    This 'last question' topic seems to another endless story

    3. Troops move

    I thought troops move goes this way: all attacking troops move, then all defending troops move. This gives an attacker a chance to "jump on" a defender that compensates a little bit all other advantages that a defender have.
    Your idea is that troops move order depends on the speed, so fast troops have move priority. Any confirmations for this?
    You are very good in giving examples, demonstrating your ideas. Please give me an example, supporting 'fast move first' thought.
    Ok, I have since levelled my testing account's HBR to 10.

    Here's the result of 1 Cav attacking 1 Cav + Archers. If the defender moved first, the defending Cav would charge to point 1400 and hold the attacking Cav there. If the attacker moved first, the attacking Cav would charge to point zero and kill some Archers.



    Alas, the spare Hero I sent was a Politics hero with 36 Attack so it did not do enough damage to even kill the 1 Cav. But it still proves that defender moved first when speed is equal because none of the Archers got touched.
    Key Issues in Combat Mechanics:
    http://bbs.evony.com/showthread.php?t=63051

    Combat Calculator Redux:
    http://bbs.evony.com/showthread.php?t=84773

    Defensive Limitations suggestion:
    http://bbs.evony.com/showthread.php?t=93581
    Support please!

  6. #466

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    Quote Originally Posted by Neokarasu View Post
    Ok, I have since levelled my testing account's HBR to 10.

    Here's the result of 1 Cav attacking 1 Cav + Archers. If the defender moved first, the defending Cav would charge to point 1400 and hold the attacking Cav there. If the attacker moved first, the attacking Cav would charge to point zero and kill some Archers.



    Alas, the spare Hero I sent was a Politics hero with 36 Attack so it did not do enough damage to even kill the 1 Cav. But it still proves that defender moved first when speed is equal because none of the Archers got touched.
    I don't even think 36 attack is enough to kill 1 archer. Try again with 10 cav...

    EDIT: Technically it should be but I'm not sure. If you send 10 cav you should be able to do at least some damage...

  7. #467

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    Quote Originally Posted by Theuber View Post
    I don't even think 36 attack is enough to kill 1 archer. Try again with 10 cav...

    EDIT: Technically it should be but I'm not sure. If you send 10 cav you should be able to do at least some damage...
    Man, you are picky.

    This time I'll send two Cavs. That's right, not one but two whole Cavs.



    That should prove satisfactory.
    Key Issues in Combat Mechanics:
    http://bbs.evony.com/showthread.php?t=63051

    Combat Calculator Redux:
    http://bbs.evony.com/showthread.php?t=84773

    Defensive Limitations suggestion:
    http://bbs.evony.com/showthread.php?t=93581
    Support please!

  8. #468

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    I have a question! what happen when it says that u need a idle to be ur hero a mayor so the hero i want is already in idle. it still says that i need it in idle, do u no wat to do
    ?????????????????????????????????????????????????? ?????????????????????????????????

  9. #469

    Default Thanks

    Hello! Thanks for a great guide and thread. Specially all the after math that you have been doing, looking at battle examples and explaining them.. I took some time but very interresting reading.. I was wondering if there is a beginners guide to advanced-battle-round-mechanics somewhere, or should i have my members read all 460 replies?
    Is it perhaps on the way to be shared with the community?

    My vice host is doing one based on this one.. but im not sure how good and acurate it's going to become.. And it will only deal with city battle. But i can try to post it when it's finished if there isn't some thing out here already?


    Mr Lowcash

  10. #470

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    Quote Originally Posted by Neokarasu View Post
    Man, you are picky.

    This time I'll send two Cavs. That's right, not one but two whole Cavs.



    That should prove satisfactory.
    Then how is it that people can skip layers attacking a city when theres no defending ballista/pults/t/a/d?
    Wait... I think I've heard of this problem before. First of all whats your HBR on the account your attacking and whats the HBR on the Test account?

    I believe theres some kind of glitch where if the HBR levels aren't the same cav hit cav O.o Not sure though. Apparently 10 HBR vs 10 HBR cav will skip layers.

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