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Thread: How to kill the scout bomb:

  1. #11

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    Quote Originally Posted by Leon Sinaga View Post
    i'll make myself get 0 honor n activate penicillin,that will gve 65% WP. 35k scouts to kill 7600 archers? i'll do that
    sad thing is it is way faster to build 7600 archer and it even cost less resource to build the archer. go into your barrack and see the timer how long does it take you to build 7600 archer and how long it take you to build 35k scout and also while you there compare on the resource too.

  2. #12
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    Quote Originally Posted by Afro View Post
    how much time and resource it take to build 4.2k archer compare to 52k scout? plus the hero on scout side is low. and i am not sure about the exact amount because if you put 100k scout vs 100k archer the number of archer seem to die more than if you put 500k archer in the exercise. true the scout hit first but their attack are so weak so they have to hit the archer multiple time to kill them while the archer dmg is far greater.
    You don't use warriorbombs much, do you?
    You really seem to despise the idea of suicidin' your troops away.
    We get that your scouts will die into the ether for the sake of chewin' up 10% their numbers but..seriously...I think most folk here would rather send a million scouts to their deaths to kill off 300k enemy archers than send four suicide waves of archers to their deaths, or kill 'phracts uneeded.

    Quote Originally Posted by Afro View Post
    sad thing is it is way faster to build 7600 archer and it even cost less resource to build the archer. go into your barrack and see the timer how long does it take you to build 7600 archer and how long it take you to build 35k scout and also while you there compare on the resource too.
    Sure, but what do you do when you've got your 500k archers out on a march to atatck. What if someone attacks you? Recall them? or do you hope your scouts will protect you?
    Let's say you have a million scouts out slammin' into someone and someone attacks you. You got 500k archers protectin' you. You're also aware how to protect yourself against scoutbombs, should that be the danger. You're sorted.

    Quote Originally Posted by THEJDizzle View Post
    The way the Exercise works out is that the Scout Bomb will target the group that has the most combined attack (what I have deduced anyhow). The problem with the guideline above is that the amounts claimed needed EQUAL the 90 archers attack count. Bump those groups to equate to more attack and they should become the actual target.

    I bet that in Darkbrady's testing, if there would have been 500 more Sword they would have been targeted.
    I don't have nearly enough spare troops to test into specific details atm; my main goal was to show tangible reports that scoutbombs will retarget away from archers towards the manshield as I've been asked to supply greater evidence towards my claim several times today.

    Although I've not provided a specific ratio, I think that yours sounds pretty right, and have at least shown that scoutbombs don't automatically attack archers; scoutbombs can be easily prevented by havin' a lotta metallic manshield.

    Quote Originally Posted by Satan
    I said before I need to be in the top 100 players or else I won't be able to defend myself.
    Quote Originally Posted by Lord Ken Deathmarr View Post
    You know, I don't understand your post sometimes ok? So I take it as a mean threat.

  3. #13

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    yea you right use scout bomb. your argument have so much hole in them but i am too tire not going to waste my time so use your scout bomb lol

  4. #14
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    Quote Originally Posted by Afro View Post
    yea you right use scout bomb. your argument have so much hole in them but i am too tire not going to waste my time so use your scout bomb lol
    My debate has no holes in it..certainly none that I've seen and defintely none that you've pointed out.
    So far, you're the only person I've ever spoken to that thinks scoutbombs are completely worthless. Does that tell you somethin'?

    Even so, I don't use scoutbombs (as I've already said to you). I don't like them, personally.

    Quote Originally Posted by Satan
    I said before I need to be in the top 100 players or else I won't be able to defend myself.
    Quote Originally Posted by Lord Ken Deathmarr View Post
    You know, I don't understand your post sometimes ok? So I take it as a mean threat.

  5. #15

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    The point of this thread Afro, is defending against scout bombs, how you feel about bombs won't stop your enemies from using them.

    Pic attached to show what happens when the precious archers are protected by a nice thick gate. Bear in mind the effect Machinery has on AT losses.
    Attached Images Attached Images
    Last edited by Birtles; 10-02-2009 at 11:07 AM.

  6. #16

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    Scoutbomb is very effective when ur enemies are offline. Therefore,defending against scoutbomb when u r offline is big issue atm. Unless u can play 24hours or hve ur friends watch ur account

  7. #17

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    Forgot to mention this. Scout has speed. If u send 100k scouts to some1 in 10 miles,they will only nid 2-3mins. If they dead,heal some fr0m medic camp n they go for another 2-3mins. What if archers? 30 mins for 10miles,they hit n not even touch defending archers. They die,heal fr0m medic n go for another 30 mins just to die again without even touch enemies archers. In the end it was too late coz ur enemy just got reinforcements

  8. #18

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    lol to stop scpout bomb's just close gate's and all scout's die and no defeces die easy way o but must have 16k+ AT's

  9. #19
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    in Evony
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    Then my perfectly timed archer wave wipes out all your ATs. Oh well, sucks to be you.

  10. #20

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    Yes,thats what im saying. U r completely defenceless against scoutbombs when u r offline,even if u hve 200k archer in ur city. 600k scouts come n tear those archers down. N then just nid 100k archers pass ur city easily

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