Quote Originally Posted by imnub View Post
Situation A - Specialize:
Lumber/Iron: 100(base production)*230% (10 lvl10 valley) = 230
Total production for 1 city : Either 230 lumber or 230 iron /hr
Therefore, total production for 2 city : 230 lumber + 230 iron /hr

Situation B - Spreading out:
Lumber/Iron: 50*230% (10 lvl10 valley) = 115
As such, production of iron(lumber) for the city with pure forest(hill) = 50
Total production for 1 city = 115 lumber, 50 iron or 115 iron, 50 lumber
Therefore, total production for 2 city : 165 lumber + 165 iron /hr

230>165.
Good try...getting close. The debate is with splitting resources on the production city. No one is arguing that your not losing production from the troop producing city. I specificly address that the troop production city will not produce resources...it has a different purpose. Although I keep a full complement of ballistas and transports in my troop producing city, so it does still get resources from NPCs (in addition from my resource cities).

I think a lot of these post take away from my point. This is a "combat" build. Its intention is maximum troop production. I haven't heard any argument in that regard.