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Thread: Mult-Accounting Problem

  1. #1
    Join Date
    Jul 2009
    Location
    Hell
    Posts
    3,120

    Exclamation Mult-Accounting Problem

    This has been a glaring problem with Multi-Accounts. For example, many players will spam the new servers by putting multiple accounts into the server in hopes of winning like 1000 cents on the amultet. Or some person who has a lot of time will raise multiple accounts and be more powerful than anyone else could beby cheating. Having 4 powerful accounts is an advantage hard to overcome....

    Along with all of the other problems that Evony has, this one is simple to fix. Use IP addreses.

    If you feel this is a major problem, +1 rep me and bump this up to the top!!

  2. #2

    Default

    My only problem with IP Addresses is multiple member homes. If my son and daughter both want an account why should they need different computers or server connections? If me and my wife want to play, why should we have to have problems with doing so.

    If does address cheating, but it also stunts growth by shutting out potential players. Big risk. I do agree something needs to be done about multiple accounts, though.

  3. #3

    Default

    I've done multibox. There is no advantage. It's best to have one and focus on it. The way defence works and all for one combat, being hit by 10K Archers once or 5 times, the results will be the same. I have seen guys send 20 waves at a city and never get the requi 10% casualty to get a report.

    The problem of unloading 12 accounts, looking for the WoF hits is more about unbalanced character genaration than it is multi boxing. In a game that demands you be in the top 5% to survive and even play gving one guy a mech batt and another guy a jr batt just screams fail for one. Vets know it and simply refuse to play servers they get junk runs on.

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