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Thread: Satan's COMPLETE guide

  1. #61

    Thumbs up attackin with reinforcements from lvl 1 th city

    5. Attacking- Okay now here’s where prestige gets complicated. You can do a thing called Prestige farming. What this does is basically sacrifices power, for prestige. To do this you need a low level town hall(Prestige earned is base amount of prestige/Town hall level of all cities added together). Then you start pumping out warriors. When you’re out of BP, you smash them into NPC’s gaining a ton of prestige every time, since prestige won is based on your losses(you still have to win though )
    Say i reinforce a new city that has lvl 1 town hall with 40k warriors, will i be able to attack with this army and still gain the prestige, or must the warriors be built in the city to gain full prestige from the low level town hall... btw this guide is great. You could turn it into an ebook and make some serious bucks haha

  2. #62
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    Quote Originally Posted by Pascou View Post
    This is crapola. All out of date. New server patches have made all of this NPC stuff obsolete. If you follow this guideline you will certainly loose all of your ballistas.

    Try coming up with some original content instead of ripping off other people's stuff.
    No it's not...
    No One Knows Your Name

    Officer of BAMF, Server 124
    Quote Originally Posted by trogdor1316 View Post
    I find it ironic that these spambots find it easier to post in the right section than most people with 1 post.
    NA4LIFE

  3. #63
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    Prestige..... overrated.

    Quote Originally Posted by Hyena
    I type my name in search every once in a while
    Quote Originally Posted by Velocity
    Rofl, so you stalk yourself....?Wow, afraid someone out there is damaging that useless, invisible little e-rep thing you've been working so hard on?
    Quote Originally Posted by Hyena
    Yes.

  4. #64
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    Originally Posted by Satan
    Archery 08 / HBR 03 (Massive losses due to being in tower range)
    Archery 08 / HBR 04 (Smalls losses from units but safe from Archer Towers)
    Archery 08 / HBR 05 (0 Losses )
    Archery 08 / HBR 06 (0 Losses )

    Archery 08 / HBR 07 ( Small losses from units but safe from Archer Towers )
    Archery 08 / HBR 08 (Massive losses due to being in tower range)
    Archery 08 / HBR 09 (Massive losses due to being in tower range.)


    Archery 09 / HBR 01 (Small losses from units but safe from Archer Tower range)
    Archery 09 / HBR 02 (0 Losses when using many ballistae. Note that results will vary)
    Archery 09 / HBR 03 (0 Losses )
    Archery 09 / HBR 05 (Small losses from units but safe from Archer Towers)
    Archery 09 / HBR 06 (Small losses from units but safe from Archer Towers)
    Archery 09 / HBR 07 (Small losses from units but safe from Archer Towers)

    Archery 09 / HBR 08 (0 Losses )
    Archery 09 / HBR 09 (0 Losses )


    Archery 10 / HBR 0 (0 Losses )
    Archery 10 / HBR 05 (0 Losses )
    Archery 10 / HBR 06 (0 Losses )
    Archery 10 / HBR 07 (0 Losses )
    Archery 10 / HBR 08 (0 Losses )
    Archery 10 / HBR 09 (0 Losses )
    Archery 10 / HBR 10 (0 Losses )


    Green Sweet spot
    Orange Small losses, but may be neccessary.
    Red Dangerous combination, could result in defeat.

    I think the main reason why this table confuses people is that it requires a couple of qualifiers.
    Those are that this table relates to farming npc level 5 towns (and level 4 as well? Not sure but from memory there's a jump in requirements from 3 to 4.)
    It would also pay to put a number of ballistas that is in the safe range (around 500 always works for me) and mention the other techs, such as military tradition and iron working, etc.

    To a new player it looks confusing and is always presented without much explanation of what you are looking at.
    I have put my own colour code on to try to show what I mean.
    Almost all the combinations I have left black I would delete as they are pretty much made obsolete if players aim for the first sweet spot.
    Last edited by Rodri; 10-29-2009 at 06:25 AM.
    PEACE

  5. #65

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    Satan, let a mod know if you want the posts in between the posts of the guide deleted.

    Very good guide- clearly loads of time ended up in this.
    Look for Heights in the RPG and story section


  6. #66

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    Nice guide..hey Satan..i think i saw you b4...hmmm...haha...btw very nice guide...keep it on xD
    Attack is the best way to defend.

  7. #67

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    I have a question regarding reinforcements sent to my city that are in the embassy. How do I get them to be with the rest of my troops so I can deploy and use them for defense? I apprecaite any guidance. Right now they ae just eating food and sitting there.

  8. #68
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    You can't use reinforcements for anything other than defending your city from attack.
    They also eat 2x food while they are garrisoned, so perhaps it would be best to send them back.
    PEACE

  9. #69
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    Keep coming back to this one :P
    get something new everytime

    thank you, great work

  10. #70
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    Quote Originally Posted by Pascou View Post
    This is crapola. All out of date. New server patches have made all of this NPC stuff obsolete. If you follow this guideline you will certainly loose all of your ballistas.

    Try coming up with some original content instead of ripping off other people's stuff.
    Lol at this. At least it took a while for some 2 posts player to flame me. If you can PROVE that this doesn't work anymore, then please come forward. I am currently on server 90. I believe I am pretty updated.

    Quote Originally Posted by Rodri View Post
    Originally Posted by Satan
    Archery 08 / HBR 03 (Massive losses due to being in tower range)
    Archery 08 / HBR 04 (Smalls losses from units but safe from Archer Towers)
    Archery 08 / HBR 05 (0 Losses )
    Archery 08 / HBR 06 (0 Losses )

    Archery 08 / HBR 07 ( Small losses from units but safe from Archer Towers )
    Archery 08 / HBR 08 (Massive losses due to being in tower range)
    Archery 08 / HBR 09 (Massive losses due to being in tower range.)


    Archery 09 / HBR 01 (Small losses from units but safe from Archer Tower range)
    Archery 09 / HBR 02 (0 Losses when using many ballistae. Note that results will vary)
    Archery 09 / HBR 03 (0 Losses )
    Archery 09 / HBR 05 (Small losses from units but safe from Archer Towers)
    Archery 09 / HBR 06 (Small losses from units but safe from Archer Towers)
    Archery 09 / HBR 07 (Small losses from units but safe from Archer Towers)

    Archery 09 / HBR 08 (0 Losses )
    Archery 09 / HBR 09 (0 Losses )


    Archery 10 / HBR 0 (0 Losses )
    Archery 10 / HBR 05 (0 Losses )
    Archery 10 / HBR 06 (0 Losses )
    Archery 10 / HBR 07 (0 Losses )
    Archery 10 / HBR 08 (0 Losses )
    Archery 10 / HBR 09 (0 Losses )
    Archery 10 / HBR 10 (0 Losses )


    Green Sweet spot
    Orange Small losses, but may be neccessary.
    Red Dangerous combination, could result in defeat.

    I think the main reason why this table confuses people is that it requires a couple of qualifiers.
    Those are that this table relates to farming npc level 5 towns (and level 4 as well? Not sure but from memory there's a jump in requirements from 3 to 4.)
    It would also pay to put a number of ballistas that is in the safe range (around 500 always works for me) and mention the other techs, such as military tradition and iron working, etc.

    To a new player it looks confusing and is always presented without much explanation of what you are looking at.
    I have put my own colour code on to try to show what I mean.
    Almost all the combinations I have left black I would delete as they are pretty much made obsolete if players aim for the first sweet spot.
    I did put down how many ballistae you need. Personally, I'd start at 450, because anything more is a waste. Work your way down, until you get your first loses.
    To the level 4 question, you can farm that as long as you have ballistae. Doesn't matter if you have level 6 archery or higher.

    Quote Originally Posted by Lord Arumen View Post
    Satan, let a mod know if you want the posts in between the posts of the guide deleted.
    Very good guide- clearly loads of time ended up in this.
    No thanks. This is a mere rough-draft. I will post a new edited version of this guide in a couple weeks. For now, anyone please continue to comment. Thanks for all the positive feedback.
    Last edited by Satan; 10-29-2009 at 03:50 PM.

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