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on server 44 prices used to be very low. iron was cheaper than food. i remember when i started thinking, iron is so cheap i'll never need an iron mine.
then as a combination of the inactives being cleared out and seemingly after the compensation package, prices started to shoot up.
now values hover around this:
food 3
wood 6 - 7
stone 0.035 - 0.2
iron 6 - 7
sometimes wood and iron reach as much as 8 to 9. generally at the beginning of the day (07:00 game time) prices for food are higher and slowely drop, and prices for wood and iron start lower and slowely rise. stone is so cheap i ignore its trends.
this has had an effect on how people play the game. it used to be that having all your resource fields as farms was the smart move. now having them all as sawmills or iron mines is smarter cause you can sell a portion to buy the food you need. unfortunately if you're relying on npc10s for new towns that means spending a lot of time ripping out perfectly good lvl10 farms.
if you stick to the route of keeping all fields as farms u are making half the amount of resources (in gold terms), but if you're active that doesn't matter since you'll get more than u need anyway. still, i have to hit twice as many lvl5 npcs than some of my alliance members to feed my armies. maybe that'll change in the future.
finally the last change is that people start using resources instead of gold. it's more economical to transport 1mil wood to someone far away than 1mil gold since it's worth twice as much. if they want wood then good
if they want gold then they'll get more that way.
not sure how this all feeds back into the markets. as long as food prices are comparible to wood and iron prices it doesn't matter since there is a balance. however, if iron and wood become too expensive it'll force more players like me to change their resource fields. this'll bring the price of iron and wood down and may switch the situation whereby farms will become attractive again.
whoever said basing your evony life on the market was a stable one. it's like building your house on slow moving sand.
Last edited by alowe; 10-25-2009 at 09:13 AM.
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