
Originally Posted by
Sainth
This is an easy problem to solve and has been done in many community based mmo's, dont make a limit on who an alliance can declare war one, take it to the individual player, so that you can only attack/ be attacked by sum1 25-40% less than you in prestige or you can base it on military power and for those who like a challenge 50-100% prestige above you, that way, the system put in place should allow retaliation by players hit by those who attack them ofc.
I was just going to say the same thing.
While this won't stop an alliance that is organized from sending in one of their smaller prestige players, it would require more forethought and planning, and might end some of the hit-and-run's the uber'leets are making on the newbies.
UMGE apparently does seem concerned over "fairness"...at least, they say that the medal-nerfing was done to make the game "more fair and balanced", so perhaps they will listen here, and implement what most other games have already put in place.
U noć idem, sjećanje jedan trn od zalosne, dalje prema smrti.
Into the night I go, memory a thorn of sorrow, onward toward death.
Death feels like the butterfly, can't escape the scarred lie
~Skinny Puppy: haZe~
So, drifting through the dark
The sympathy of night's mercy inside my heart
Is your life the same? Do ghosts cry tears? Do they feel years?
As time just goes on and on and on
~TransSiberian Orchestra: Back to a Reason, pt2~
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