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Thread: What Would You Like To See In AGE II

  1. #1
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    Default What Would You Like To See In AGE II

    There have been a lot of threads started asking for information about Age II and we all know that there is no information available at this stage. This thread is not about trying to get information, or even looking for radical game changes.It is simply a discussion thread about what we would like/expect to see change.

    If we start with the assumption that Age II will basically be not too much different in nature from the present game, that is a war based strategy game set in a similar time period, then we can work from there.

    I would like to set a few rules before we start.
    1. Don't flame an idea just because you disagree, give a reason why.
    2. Keep the discussion about Age II, not about issues with Age I.
    3. Try to be realistic. There are limitations to what you can do with a browser based game so keep that in mind.

    I will get the ball rolling then.

    I would like to see an improvement to battle reports with more detailed information about which units died in which rounds and which units were targeted by which.

    I would also really like to see improvements in the methods of feeding large armies. One idea would be that instead of just farming npc towns, have a way to conquer or subdue them (without capture) so that they become vassals and pay tribute to your city, depending on the level of npc and based on a percentage of their production rates. The system could be similar to the current valley system as in one npc city for each level of town hall.

    Also I would hope to see some more content in regard to quests, namely a more challenging weekly quest that would give the longer term players something of interest to do. It would need to challenging for all, so perhaps based on prestige ?

    Those are a few things I would like to see in Age II. What would you like to see?
    Last edited by Alusair; 11-01-2009 at 06:00 PM. Reason: Fixed thread title in forum view
    PEACE

  2. #2

    Default

    Let's talk about Age2 before Age11 ... when Age11 comes out I will be enjoying my retirement already.
    WMDElite Host
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  3. #3
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    Roman numerals, I think you know I mean Age 2.
    Edited my first post to avoid confusion.
    Last edited by Rodri; 11-01-2009 at 05:24 PM.
    PEACE

  4. #4

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    Lol aetius???? you were number 1... in wn1... still good

  5. #5

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    Quote Originally Posted by Rodri View Post
    Roman numerals, I think you know I mean Age 2.
    Roman numeral for 2 is two uppercase "i"s
    Not two "1"s

    But I knew what you meant

    Here's a recent thread I made about AgeII
    http://bbs.evony.com/showthread.php?t=75617
    Quote Originally Posted by Lazzzzzzzzalicious! View Post
    i started to read this and agree with everything rota says. if people just listened to him the forums would be a better place.
    Quote Originally Posted by Dawnseeker View Post
    Rota is correct.

    I don't even understand the question.

  6. #6
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    Default

    Food upkeep has to change. It is keeping people hostage in their endless boring NPC farming.

  7. #7

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    Quote Originally Posted by Woldere View Post
    Food upkeep has to change. It is keeping people hostage in their endless boring NPC farming.
    It would be nice to see city production get a ginormous boost (farm/mayor/valley combo).
    But offset that with a severely drastic cut to NPC food plunder.
    Quote Originally Posted by Lazzzzzzzzalicious! View Post
    i started to read this and agree with everything rota says. if people just listened to him the forums would be a better place.
    Quote Originally Posted by Dawnseeker View Post
    Rota is correct.

    I don't even understand the question.

  8. #8
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    A realistic change that would be acceptable in my book is barracks actually being used as barracks... unlike the way it is set up barracks really are not much more than big bunk houses for the military, not training buildings,

    Also i would like to see an option to build things like a moat around your cities to give it a more realistic defensive setup
    135 gray rep 158/200 rep points Rep me if i helped!! thnx!!

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  9. #9

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    Here are some things i would like to see:
    -Some new troops such as Guards who specialize in defending, or Axemen.
    -Relics. These could be valley spaces and once you conquer it instead of boosting
    your resource production they could boost your defense, attack, gold production, building speed,
    research speed, etc. And the bonus would be a surprise until you captured the relic.

    -Agree with Rota's more boost from valleys idea.
    -Less servers. Maybe 1 or 2 a week, but not one every other day.
    Last edited by Hyena; 11-01-2009 at 06:25 PM.

  10. #10

    Unhappy

    Please for the love of all that is holy, fix the food problem. I am trapped in a cycle of npc farming that is driving me nuts!

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