Honor farming ftw:
http://battle3.civony.com/default.ht...f450a5d1df.xml
For those who don't open their doors, I will eat your Archer Tower's and throw a party on your honor!
Honor farming ftw:
http://battle3.civony.com/default.ht...f450a5d1df.xml
For those who don't open their doors, I will eat your Archer Tower's and throw a party on your honor!
I've seen the same thing done with only archers. Now THAT was impressive.
I don't understand how this got you honor... I though honor points were dished out by the cost of the losses on YOUR side (i.e., if you win, but it's not even close to a fair fight), then you could actually LOSE honor points??!!
Its cost in resources of the troops you lost vs the cost in resources of the troops he lost. In this case 0 vs cost of 2200 archer towers.
Straying off topic just one more time: That doesn't sound right but it explains the result here. However it doesn't explain why when I (measly beginner) hit a valley with lots of archers and take no losses, I don't get any honor...
And back on topic: does anyone else agree that cavalry is not being used right in this game, or a result like the OP's attack should never have happened..?
@Cine: You get honor based on what you kill vs what you lose. It may or may not be related to cost of units killed. I know for a fact that archer towers are worth an asston of honor. It also depends on the level of the heroes fighting I believe. There are alot of factors.
Cavalry are odd units TBH, i don't know what their niche is. The only way to prevent what I did was to open the doors. if the opponent had opened his doors, just a couple thousnad warriors would have stormed out and taken out all my siege equipment without a problem. Since his doors were closed (And i made sure that was the case by scouting seconds before the attack hit), it was my siege vs his fortifications. Thats where siege shines.
Morale of the story: Archer towers are a good source of honor if you can find a guy with his doors closed. If the doors are opened you can decimate his army if need be. Its a tricky situation. Honestly I think archer towers are good but the fact that they are so easily countered when doors are closed means they are risky. Logs and Abitus are probably alot more efficient in many cases (honor efficient anyway). Someone attacked me yesterday while my entire army was out doing errands so I had to close the doors and hide my resources. The end result was him killing 750 archer towers with little to no casualties and stealing 30,000 honor from me!!! Luckily I got my troops back before his 2nd wave hit and he went up against my (much larger) army and I took 40,000 honor back.
I'll be hunting archer towers for fun in the next coming week. Furthermore, If I had loaded up on more transports I would've came back with all his resources. Siege equipment is to Archer Towers as Abitus is to Cavalry.
I'm going to look into ram usage next. The unit is there for a reason. The stats blow nuts, but I'm guessing they have resistances to archers and archer towers or something along those lines. Who knows at this point.
I found out the hardway that you need to destroy the walls in 100 rounds. How then do we calculate how many ballista we need to take the walls in 100rounds? Do we just divide the number of hit points the walls have with the damage of ballistas?
You've gotten this far and not realized that honor comes from attacking other players?
Not trying to be offensive, but that's a question that gets asked in the world chat every 5 minutes.
Last edited by Crusades; 05-08-2009 at 01:28 PM.
Here is a catapult attack.
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