
Originally Posted by
xIcemanx
If you owned an online game and you're aware that people will always try to bypass rules/restrictions, yet you simply leave it at "well, a few bad apples spoil the whole damn bunch" That's circular logic:
Complainer: These bad mulit-acct user apples are spoiling the bunch!
Response: Its not the multi-users its the game design.
Retort: its just the bad mulit-acct user apples that are spoiling the bunch!
It could go on for days. Since we live in the real world and know the environment the game will be released into, the complainers are seeking an upgrade to the game that makes it IMPOSSIBLE to cheat, whether a person would break the rules or not. Anything in life that goes by the "honor system" will be thrashed by the unhonorable very quickly.
Also if you don't like playing with cheaters, don't play in a game where people *can* cheat. Theres' other games out there. . .
Like i said earlier, seems impossible to detect/deter given the parameters of the game, however if you're on server 84 at (EDITED ) and name one lord "Lourdes de Nouvelle Orleans" and park another account next door named lord "NOresource" Thats pretty obvious.
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