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Thread: A Comparison of Governmental Models to Evony

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  1. #1

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    "Dirty" tactics? Give me a break. They were part of the game. There's nothing "dirty" about using an aspect of the game the the fullest.

    The only time a tactic is "dirty" is when its legality is questionable or unfair to other players. Any player can medal farm.

    Just because a player is good at dominating his territory it doesn't mean the player has to be spending large amounts of cash. Just like spending large amounts of cash doesn't make you good, or even dominating sometimes.

    Your characterization of Confederacy as opposed to Empire makes me laugh. All alliances worth their salt has their borders, and makes sure that no one inside their borders is an enemy of their alliance. An alliance that tells people that they won't do anything bad to them even if they're part of another alliance in the middle of their territory is just an alliance of weak farms without any leadership or teamwork at all.

  2. #2
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    Quote Originally Posted by kamikazewave View Post
    "Dirty" tactics? Give me a break. They were part of the game. There's nothing "dirty" about using an aspect of the game the the fullest.

    The only time a tactic is "dirty" is when its legality is questionable or unfair to other players. Any player can medal farm.

    Just because a player is good at dominating his territory it doesn't mean the player has to be spending large amounts of cash. Just like spending large amounts of cash doesn't make you good, or even dominating sometimes.

    Your characterization of Confederacy as opposed to Empire makes me laugh. All alliances worth their salt has their borders, and makes sure that no one inside their borders is an enemy of their alliance. An alliance that tells people that they won't do anything bad to them even if they're part of another alliance in the middle of their territory is just an alliance of weak farms without any leadership or teamwork at all.
    Hey the Byzantine Empire isn't an alliance of weak farms! It really isn't that hard to bring your neighbors into your alliance, especially early on in a servers life when many people aren't in an alliance yet, which is what I did.

    We have our borders, and enforce our rule within them, but we let people stay who aren't in the Empire. Please do give him some credit for this, it is a very good work.

    And while yet they were part of the game, I did not farm medals or anything similar because I felt they were dirty and underhanded. Different people have different codes of honor.

  3. #3
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    Quote Originally Posted by kamikazewave View Post
    "Dirty" tactics? Give me a break. They were part of the game. There's nothing "dirty" about using an aspect of the game the the fullest.

    The only time a tactic is "dirty" is when its legality is questionable or unfair to other players. Any player can medal farm.
    I don't think he means the tactic in the game is dirty. If used in real life, these tactics are frowned upon.

  4. #4
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    'Dirty' doesn't always mean 'illegal'. For example, is it illegal to lie to someone (when you're not under oath)? No, of course not. Lying is certainly 'dirty' though, wouldn't you agree?

    I said 'dirty' as in 'unethical', or 'unintended advantage'. When the designers created Evony, they had not intended for valleys/flats to be abused in that fashion, and as such 'farming' for medals is an unintended use of the land, which makes it a 'dirty trick'.

    Don't take that as a personal insult. Far from it: it was just meant as a comparison. Think of medal farming, in this comparison, as similar to a banker not working with someone who is behind on their mortgage, and pushing a foreclosure quicker than they really need to, so they can turn around and sell it for more money than they are making on the original mortgage. It's not illegal, or even 'wrong' necessarily, but it is certainly an unintended use of foreclosure law.

    I hadn't considered communism/so******m. tell you what, let me mull that over while I'm cutting my yard here in a bit, and I'll get back to you tonight.

    Oh! One more thing: Just because someone has medal farmed does not mean he/she is a bad person. And just because this person has several more cities than others, does not mean they are a dictator. A Dictator is only a dictator so long as he/she exerts their power upon others. Owning several cities simply makes that person's character wealthy, in game terms. There are wealthy citizens of the United States, but that doesn't make them dictators.

    So******m/Communism:
    So******m and Communism are similar in intent, but they approach the same problem in different ways. Both systems are attempts to perfect Capitalism by putting restrictions and/or regulations on different aspects of every day life.

    In So******m, the government in question regulates and, in practical terms, runs all business in the country. In Evony, this would be simulated by the host of an alliance dictating how many of what buildings each of the alliance members may build in their cities. For example, the host might decide that no city can have more than 10 cottages. All cities within that alliance, in order to remain in the alliance, would not be allowed to build more than that. This would, of course, require a lot of faith and trust in the members.

    In Communism, the government seeks to regulate every aspect of its citizen's lives, ideally, at the volition of the citizen's themselves. In Evony, this would best be simulated by an agreement by the members on strict numbers of every aspect of the cities' layout. The numbers of cottages, farms, sawmills, etc. would be agreed upon, at least by the ranking members of the alliance.

    With the current system in place, these two ideals would be difficult to enforce, as you have no real way of actually (so far as I know, at least) looking at the city layout of cities you don't control, but if your alliance members agree with your ideal, you could at the very least claim the status of communist/so******t, even if you have no way of really knowing whether or not your members are really following your lead.
    Last edited by amfoster; 05-09-2009 at 05:54 PM. Reason: forgot something and added content

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