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Thread: How to take a level 10 NPC (BARBARIAN)

  1. #21
    Join Date
    Nov 2009
    Location
    Dublin, Ireland
    Posts
    3

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    Thanks Ken

  2. #22

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    1) You will need lots of patients? Only doctors can take these?
    2) Enjoy having level 10 compass and having the tar kicked out of your men.
    3) Ballista = fail against NPC 10s.
    4) It doesn't take them 24 hours to regenerate resources, it takes 8...
    Last edited by Iorwerth; 11-24-2009 at 11:00 PM.

  3. #23

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    Quote Originally Posted by Iorwerth View Post
    1) You will need lots of patients? Only doctors can take these?
    2) Enjoy having level 10 compass and having the tar kicked out of your men.
    3) Ballista = fail against NPC 10s.
    4) It doesn't take them 24 hours to regenerate resources, it takes 8...
    Yes you are right on the 24 hours one... I changed that one. Lots of people disagree one the ballistas part so I will remove that. Thanks for the info.

  4. #24

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    good so far! don't know why I didn't notice it before!
    Retired Writer Dude

    "People can be whoever they want on the internet, but so many choose to be dumb."

  5. #25

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    Quote Originally Posted by captian virk View Post
    good so far! don't know why I didn't notice it before!
    Lol haha im still trying to improve it though... more infomation keeps coming out.

  6. #26

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    Send 3k war, 95k arc, and 2k transports.

    Costs less and same losses. The losses are kind of random. Even when i increase the archer count i still get the same losses. Even sending a clearing wave I still get losses that are near the low random for 8k more warriors.

  7. #27

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    Quote Originally Posted by pimpin111 View Post
    Send 3k war, 95k arc, and 2k transports.

    Costs less and same losses. The losses are kind of random. Even when i increase the archer count i still get the same losses. Even sending a clearing wave I still get losses that are near the low random for 8k more warriors.
    You are true... But personally I like using the rainbow.

  8. #28
    Join Date
    Aug 2009
    Location
    Australia
    Posts
    266

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    Quote Originally Posted by WN1 Hit View Post
    Well yes they are... but better than archers.
    well i thought i told u that archers are better then ballista's hit ballista's only have a tiny bit more range and as u said slow down the wave so i would of sent 120k archers with 500 rainbow with the rest warriors it seems to work for me pretty good with 5k archer lost be that might be because i have 180 plus hero.
    If lol once it's fine but if u lol 10 times then u r a LOLMONSTER

    THANKS HIT FOR THE SIG!!!

  9. #29
    Join Date
    Jun 2009
    Location
    Burgundy, WN1
    Posts
    97

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    Quote Originally Posted by WN1 Hit View Post
    Lots of people disagree one the ballistas part so I will remove that.
    Ballis will not be able to reach forts in abt 13 rounds but will be able to hit defending warriors who might otherwise wreak havoc on attacking archers, hence ballis are potentially needed for heroes of att less than 160. This is only for the spearhead wave.

    10k ballis will be a near perfect number to be sent.
    Regards,

    Lord Prabhu
    WMDe, WN1

  10. #30

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    Quote Originally Posted by Lord Prabhu View Post
    Ballis will not be able to reach forts in abt 13 rounds but will be able to hit defending warriors who might otherwise wreak havoc on attacking archers, hence ballis are potentially needed for heroes of att less than 160. This is only for the spearhead wave.

    10k ballis will be a near perfect number to be sent.
    Well I added that previously, but lots of people disagreed. I know what you are going at but The majority of the people said no to that.

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