
Originally Posted by
elkabong
Functional? No way. Beta. Maybe an EARLY Beta.
- We have most users who have been here for more than a week who are basically invincible due to changes introduced ON THE FLY. These same users have medals to last 6 months or maybe even several YEARS. New users will take months and maybe even years to move up a single level.
--- This just doesn't happen to games in production. Changes are tested and then put onto live servers.
- We have constantly changing and inconsistent "Speed up" times. "Speed up under 5 minutes" used to mean just that, but was about 4:30 when I started a week ago. Now it means "Speed up under 3 minutes", except in the few cases it still does go to 5 minutes. But of course it still says "Speed up under 5 minutes".
--- No, none of us has a clue why it changes daily. Can you imagine any game not in beta with this sort of bug???
- Attack and return times are an abomination. Who knows, sometimes it takes 3x as long as predicted for your guys to go out. If you are lucky, it's just double. And it seems to change every day.
--- Have you ever played a game that was in production, where you had to do a sample scout and a sample attack each day, to see what kind of ****e the server was doing that day? Hell no.
- Server Performance.
--- I won't say more, but I suspect that a 200 processor mainboard loaded with new processors and GOBS of ram couldn't overcome the programming that is killing it. Awful. Acceptable in beta but a production game... no bloody way.
Bookmarks