Page 1 of 2 12 LastLast
Results 1 to 10 of 15

Thread: Stop creating more and more servers old ones are getting abandoned.

  1. #1
    Join Date
    Jul 2009
    Location
    Philippines
    Posts
    2,197

    Default Stop creating more and more servers old ones are getting abandoned.

    some of us don't like starting all over again you know. maybe you can just merge some old servers. look it's starting to look like ghost towns here,

    Quote Originally Posted by Lord Ken Deathmarr View Post
    Food Forum
    Talk about all the food you want
    Quote Originally Posted by Lord Ken Deathmarr View Post
    Wrong info, and they do not always eat corn. They eat spam!


    Join the craze be a Lord ken fan club member

  2. #2

    Default

    We create new servers based on demand.

  3. #3

    Default

    More demand = more $$ mate, it's all bout the $$$

  4. #4

    Default

    Quote Originally Posted by Thalin Athasian View Post
    We create new servers based on demand.
    Oh c'mon servers 30 to 100 have like a 40% player population. The way Evony creates new servers has nothing to do with managing user flow. It's simply a way for Evony (as others have pointed out) a way to create a greater demand for evony coins
    Grazzy
    Server 105
    Uprise

  5. #5
    Join Date
    Jul 2009
    Location
    Canada, Ottawa
    Posts
    215

    Default

    Quote Originally Posted by Thalin Athasian View Post
    We create new servers based on demand.
    I highly doubt you're pulling in 100,000+ people every two weeks.

  6. #6
    Join Date
    Jul 2009
    Location
    WASTELAND
    Posts
    490

    Default

    Quote Originally Posted by Koolaid View Post
    I highly doubt you're pulling in 100,000+ people every two weeks.
    Ive noticed the stats tab go to 20k plus pages during the 1st few day of a new server. With 10 players per page that would indicate over 200k registered players on the server. After the server is up about a week or more though it drops significantly. Server 69 is down to less than 1300 pages for example. EvonyAlerts.com tracks the starting times of the new servers,usually a few per week.
    Quote:
    "Is an instant of purity worth more than a lifetime of lies?" - Anon

    Quote Originally Posted by criplockin View Post
    You failed so effing hard you broke my fail pic.

  7. #7
    Join Date
    Nov 2009
    Location
    Outside your window. Please wave at me im all alone watching you.
    Posts
    119

    Default

    Quote Originally Posted by Thalin Athasian View Post
    We create new servers based on demand.
    Yes you do but is there really much need for it? Or just simply limit the servers to a certain amount of players and delete inactive players as your staff posted before. This would be easier and would cause less hastle.

    Regards,
    Shox
    http://img695.imageshack.us/img695/8264/michelleshox2copy.png

  8. #8
    Join Date
    Apr 2009
    Location
    Michigan
    Posts
    1,998

    Default

    It's getting pretty ridiculous.

  9. #9

    Default

    Should be a tournament structure with requirements to get into specific servers. Servers last for a few months to a year and when new servers are created they are segmented to tiered types, beginner through expert levels and restrictions on which players are allowed to enter into them are applied. There should never ever be 100+ servers to choose from, that is just crazy talk, my server is insignificant and 99% of the players who are on these forums would have no clue who I am nor any other prominent figure around many alliances in my server or any other server for that matter, do you think I know what is happening on server 30? I have no clue and that was made only a week after my server was.... There is a total disconnect between each server's players which creates a disconnect on these forums.


    Example :


    Beginner Server - Any player who does not qualify for the next two tiers or any new account

    Average Server - Any player who finishes above the top whatever half way point is for number of players, so if there's 10,000 players then anyone who finishes at 5000 ranked or higher

    Expert Server - Any player who finishes in the top 10% of players from any server may enter into these servers


    Then of course you would have to allow for modifications of certain things for each type of server, costs of units and the power of research would be increased in beginner servers where as later servers would be more difficult to manage but would provide some sort of bonus to reach playing in these servers like removing resources from the spin wheel entirely in these servers or testing new items or unit changes or even to expanding the size of the map to allow much larger amounts of players in them and giving a larger alliance size limit (which sounds most like an expert server to me).


    This would even encourage players to maintain single accounts over long periods of time and allow statistic tracking over multiple server games, having a profile that can track how well you place over a years time in 2 or 3 server games alone would attract alot of number freaks who thrive on having things ranked like myself.

    In any event i have no clue what I'm talking about so have fun with that

  10. #10
    Join Date
    Apr 2009
    Location
    Michigan
    Posts
    1,998

    Default

    Quote Originally Posted by lynxx View Post
    Should be a tournament structure with requirements to get into specific servers. Servers last for a few months to a year and when new servers are created they are segmented to tiered types, beginner through expert levels and restrictions on which players are allowed to enter into them are applied. There should never ever be 100+ servers to choose from, that is just crazy talk, my server is insignificant and 99% of the players who are on these forums would have no clue who I am nor any other prominent figure around many alliances in my server or any other server for that matter, do you think I know what is happening on server 30? I have no clue and that was made only a week after my server was.... There is a total disconnect between each server's players which creates a disconnect on these forums.


    Example :


    Beginner Server - Any player who does not qualify for the next two tiers or any new account

    Average Server - Any player who finishes above the top whatever half way point is for number of players, so if there's 10,000 players then anyone who finishes at 5000 ranked or higher

    Expert Server - Any player who finishes in the top 10% of players from any server may enter into these servers


    Then of course you would have to allow for modifications of certain things for each type of server, costs of units and the power of research would be increased in beginner servers where as later servers would be more difficult to manage but would provide some sort of bonus to reach playing in these servers like removing resources from the spin wheel entirely in these servers or testing new items or unit changes or even to expanding the size of the map to allow much larger amounts of players in them and giving a larger alliance size limit (which sounds most like an expert server to me).


    This would even encourage players to maintain single accounts over long periods of time and allow statistic tracking over multiple server games, having a profile that can track how well you place over a years time in 2 or 3 server games alone would attract alot of number freaks who thrive on having things ranked like myself.

    In any event i have no clue what I'm talking about so have fun with that
    Way too complicated

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •