View Poll Results: Do morals really matter in a war game?

Voters
78. You may not vote on this poll
  • Yes, because, hey, it's not nice

    4 5.13%
  • Yes, because, well, hard to explain

    8 10.26%
  • Yes, because how would YOU like being tricked?

    2 2.56%
  • Yes, because this game should be peaceful

    0 0%
  • Yes, because it shows who you are in real life

    17 21.79%
  • No, because it's a WAR GAME. Get it through your skull- A WAR GAME

    34 43.59%
  • No, because it doesn't really hurt.

    1 1.28%
  • No- at least they're not doing it in real life.

    1 1.28%
  • No, because complaining about it is just pathetic.

    1 1.28%
  • Other.

    10 12.82%
Page 4 of 5 FirstFirst ... 2345 LastLast
Results 31 to 40 of 43

Thread: Do ethics have a place on Evony?

  1. #31

    Default

    Quote Originally Posted by Darkbrady View Post
    If anyone's ever played a consol game where you shoot, kill or otherwise injure other creatures, zombies, ninjas or people, then you've already broken every ethical code as far as games go
    that makes absolutely no sense at all

    ethics in a game is not about playing the game, its how u play the game
    comparing a game to real life history, hello this is a game we are talking about, not real life wars in history...your comparing apples to oranges

    I don't care about spies really, it just shows how unsure and weak an alliance is
    you say that now till it happens to your clan and there is nothing you can do about it.

  2. #32
    Join Date
    Jul 2009
    Location
    Bonnie Scotland
    Posts
    3,822

    Default

    Quote Originally Posted by Zaust View Post
    This game includes Diplomacy and Warfare. Wars are good every once and a while, but it's stupid for one arrogant alliance to declare war on every other alliance there is. I don't care about spies really, it just shows how unsure and weak an alliance is.

    This is my take on the topic.
    Guess espionage in real life shows how weak a country is, eh?

    Or is this jus' another one of these "they're cowards" things or other arbitrary insults that make no real sense jus' becasue you don't like the person?

    "You're gay", for example.

    edit:
    Quote Originally Posted by A3Online View Post
    that makes absolutely no sense at all

    ethics in a game is not about playing the game, its how u play the game
    comparing a game to real life history, hello this is a game we are talking about, not real life wars in history...your comparing apples to oranges
    What? It's a game....based on real life history...it's the same thing. Unless you're sayin' that what happens in game is no comparison to what happens in real life.
    Nah, they never made armies. They never made treaties, backstabbed and declared wars. They never attacked each other. They never massacred cities and lords and kings. Your'e right. They' jus' all turtled away and the fact that we actualy kill each other in game is a tootally wild, crazy phenomenon, totally unrelated anythin' that could possibly happen in real life.

    /sarcasm
    Last edited by Darkbrady; 12-03-2009 at 08:32 PM.

    Quote Originally Posted by Satan
    I said before I need to be in the top 100 players or else I won't be able to defend myself.
    Quote Originally Posted by Lord Ken Deathmarr View Post
    You know, I don't understand your post sometimes ok? So I take it as a mean threat.

  3. #33
    Join Date
    May 2009
    Location
    Burgundy
    Posts
    182

    Default

    I like this thread, and in an abstract view..totally contradictory..lol First off, the majority here THINK it's a war game. Ok, i can go along with that, but lets compare this WAR game to another one..lets say...America's Army...or at a push, World of Warcraft.

    This game is , in my opinion...bugger all similar to AA, in almost all forms, shapes and grand illusions. Possibly, at a push, the vague similarity is that you protect your team members. That's about it.

    So, that leave World of Warcraft - while wow has alliences, or guilds as they known, it has a system of semi fairness where it matches you to another team of the opposite allience and calls it..pvp. At least there, you have an option to turn pvp on..or off, unless your in a pvp server. So in all essence..it's as fair as you want it to be.

    Here, there is no such system....it's a matter of everyone jumping on the bandwaggon to the number 1 allience, and suking up to them as much as possible because they can't survive without them. Best thing is...these top alliences say " it's about being honorable, respectfull and honest"....what a croc of BS. On many servers..the top allience is the one that all top 10 run to for help, they can't fight thier own battles, and often use propaganda to bribe other members that the host, or a certain member is the reason for the wars.

    There then follows a series of insults and complaints...mostly from me at this point..as i love a good complaint, makes my day, but anyway...the challenges come from the top members..and they often include things like " you got no chance on this server now"..and "don't hit so and so or there is no peace...ever", these are the diplomacy of these top alliences

    So above all, there is no ethics in evony, not now..never will be as long as this current system is as it is.

  4. #34
    Join Date
    Oct 2009
    Location
    RVA, USA
    Posts
    32

    Default

    Quote Originally Posted by Darkbrady View Post
    Guess espionage in real life shows how weak a country is, eh?

    Or is this jus' another one of these "they're cowards" things or other arbitrary insults that make no real sense jus' becasue you don't like the person?

    "You're gay", for example.
    No, why compare it to real life? In real life there are so much more variables and factors that affect diplomacy and warfare. It's not as simple as "Friendly" and "Enemy". This is why it's not a good idea to compare the espionage in this game to real life. Also, I have spies in my alliances, they don't actually accomplish much besides allowing the alliances to call out cowardly "scout" attacks with 1 worker.

  5. #35
    Join Date
    Jul 2009
    Location
    Bonnie Scotland
    Posts
    3,822

    Default

    Quote Originally Posted by Zaust View Post
    No, why compare it to real life? In real life there are so much more variables and factors that affect diplomacy and warfare. It's not as simple as "Friendly" and "Enemy". This is why it's not a good idea to compare the espionage in this game to real life. Also, I have spies in my alliances, they don't actually accomplish much besides allowing the alliances to call out cowardly "scout" attacks with 1 worker.
    Which is exactly why I'm sayin' that ethics shouldn't even begin to be an issue. In real life these things have ethics dealt with them as they are, so in a game where everythin' is on a scale so much simpler and more basic, that ethics is hardly an issue.

    It's not as if you're screwin' over some fragile systerm of international laws and regulartions...you jus' screw over some red flag. You don't steal ultra-secret information, you jus' give advanced warnin' of scouts.
    BFD...it doesn't ruin lives, so why is ethics an issue? Jus' do it as you need; it's still jus' a game.

    Quote Originally Posted by Satan
    I said before I need to be in the top 100 players or else I won't be able to defend myself.
    Quote Originally Posted by Lord Ken Deathmarr View Post
    You know, I don't understand your post sometimes ok? So I take it as a mean threat.

  6. #36
    Join Date
    Oct 2009
    Location
    RVA, USA
    Posts
    32

    Default

    Quote Originally Posted by Darkbrady View Post
    Which is exactly why I'm sayin' that ethics shouldn't even begin to be an issue. In real life these things have ethics dealt with them as they are, so in a game where everythin' is on a scale so much simpler and more basic, that ethics is hardly an issue.

    It's not as if you're screwin' over some fragile systerm of international laws and regulartions...you jus' screw over some red flag. You don't steal ultra-secret information, you jus' give advanced warnin' of scouts.
    BFD...it doesn't ruin lives, so why is ethics an issue? Jus' do it as you need; it's still jus' a game.
    Quote Originally Posted by Zaust View Post
    . I don't care about spies really, it just shows how unsure and weak an alliance is.

    This is my take on the topic.
    I was never implying that spies were an ethics issue. I was simply stating that I don't care if I'm spied on by a rival alliance due to the fact that their spying is easily countered. Besides, they're not breaking any rules (unless they are running multiple accounts to spy).

  7. #37

    Default

    Quote Originally Posted by Rota View Post
    It's a war game, and strategy is sure to compromise ethics from time to time.

    Personally, I have developed a reputation as a man of my word.

    I have had a weaker red flag appear next to me from a random port. I was more than happy to agree to not attack him as long as he didn't mess with me or my valleys and ported out again as soon as he was able. It wasn't his fault he was only 3 weeks old and random ported next to me.

    I would have also been more than ready to crush him if he had broken our agreement

    You can play a war game and still fight with honor.
    I totally agree with you

  8. #38
    Join Date
    Jul 2009
    Location
    Bonnie Scotland
    Posts
    3,822

    Default

    Quote Originally Posted by Zaust View Post
    I was never implying that spies were an ethics issue. I was simply stating that I don't care if I'm spied on by a rival alliance due to the fact that their spying is easily countered. Besides, they're not breaking any rules (unless they are running multiple accounts to spy).
    All depends what you do. Spyin' isn't a weak tactic used by weak alliances..it's a common tactic used to get a heads up. The thing is, it only works when their target allows it. It can be easily countered, but it can also be easily allowed to happen. It's got nothin' to do w/ how weak the spy and his alliance is, it's all about how prepare and ready to cope w/ the spies that the target is.

    Quote Originally Posted by Satan
    I said before I need to be in the top 100 players or else I won't be able to defend myself.
    Quote Originally Posted by Lord Ken Deathmarr View Post
    You know, I don't understand your post sometimes ok? So I take it as a mean threat.

  9. #39
    Join Date
    Oct 2009
    Location
    RVA, USA
    Posts
    32

    Default

    Quote Originally Posted by Darkbrady View Post
    All depends what you do. Spyin' isn't a weak tactic used by weak alliances..it's a common tactic used to get a heads up. The thing is, it only works when their target allows it. It can be easily countered, but it can also be easily allowed to happen. It's got nothin' to do w/ how weak the spy and his alliance is, it's all about how prepare and ready to cope w/ the spies that the target is.
    To my experience it's been mostly weaker alliances spying on my alliance on server 6. But I am sure that most of the top alliances have spies planted in any alliance they deem as a threat. I retract my statement describing espionage as a tool used by "weak" alliances. I stick to the alliances being "unsure" though (kind of pointless description, if they were sure they wouldn't have had to spy on the alliance).

  10. #40
    Join Date
    May 2009
    Posts
    8,887

    Default

    Ethics are hugely important. The traditional choice is "would you rather be feared or respected?" but playing to an ethical code* allows you to be both. It makes the difference between a reasonable alliance and an epic alliance.

    *the precise ethical code isn't what is important, what is important is that the ethics are clearly and consistently communicated and enforced.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •