Quote Originally Posted by Darkbrady View Post
Which is exactly why I'm sayin' that ethics shouldn't even begin to be an issue. In real life these things have ethics dealt with them as they are, so in a game where everythin' is on a scale so much simpler and more basic, that ethics is hardly an issue.

It's not as if you're screwin' over some fragile systerm of international laws and regulartions...you jus' screw over some red flag. You don't steal ultra-secret information, you jus' give advanced warnin' of scouts.
BFD...it doesn't ruin lives, so why is ethics an issue? Jus' do it as you need; it's still jus' a game.
Quote Originally Posted by Zaust View Post
. I don't care about spies really, it just shows how unsure and weak an alliance is.

This is my take on the topic.
I was never implying that spies were an ethics issue. I was simply stating that I don't care if I'm spied on by a rival alliance due to the fact that their spying is easily countered. Besides, they're not breaking any rules (unless they are running multiple accounts to spy).