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unit efficiency
I think i've found a way to find the value of a military unit.
let me know if this works for you guys-
These r the values for different units:
Works=1.8e9 (they suck but they're good as targets for AT's)
Warrs=4e10 (meatshields. they r only meant for tht)
Scouts=1.2e10 (the high speed is THE ONLY reason for them getting even this high)
Pikes=4.05e12 (faster than swords at least)
Swords=2.165625e12 (cool atk and def...sad range)
Archers=1.125e13 (its this high coz their range owns)
Cavs=2.25e14 (fast. good at rockfall diversion)
Phracts=5.88e14 (AT-killers. high life and def)
Trans=3.15e12 (the name says it all)
Balls'=1.12896e14 (awesome range and atk)
BatRams=6.48e14 (abnormally high life)
Catapults=5.184e14 (highest range and atk)
The 'e14' or whatever else no depicts 10^14 or whatever else.
Whichever unit has the highest value should own. However there is also something called the efficiency of a unit which i'll give you guys in a few days.
Until then, try this formula. But do NOT throw away your atk-def-life ideas. this formula has not been tried or tested. pl reply to see the results.
Last edited by Hellkeeper; 12-14-2009 at 11:23 AM.
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