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Thread: Army In A Flash: The Complete Guide

  1. #41
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    Yes, Neo. I've already found similar patterns for plundering different valleys of other resources. I may also have just found the precise experience value for warriors killed.

    It will take much, much more data to determine experience, though. The resources, however, follow simple rules as you see in that food plunder. I'll be saving all of the data I find for use in a full guide describing everything. Who knows, it may be a month or more. lol
    Diamondragan - Saving XML Files since 12/01/09

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  2. #42

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    Quote Originally Posted by Diamondragan View Post
    Yes, Neo. I've already found similar patterns for plundering different valleys of other resources. I may also have just found the precise experience value for warriors killed.

    It will take much, much more data to determine experience, though. The resources, however, follow simple rules as you see in that food plunder. I'll be saving all of the data I find for use in a full guide describing everything. Who knows, it may be a month or more. lol
    I think someone already compiled the experience value per unit. I've just never bothered with it since it has zero effect on combat mechanics.

    Try searching for it. You might have your work cut out for you
    If not, you can easily create a 2nd account and just kill 1 of each unit type. That should be a very easy test without having to calculate any trend.
    Key Issues in Combat Mechanics:
    http://bbs.evony.com/showthread.php?t=63051

    Combat Calculator Redux:
    http://bbs.evony.com/showthread.php?t=84773

    Defensive Limitations suggestion:
    http://bbs.evony.com/showthread.php?t=93581
    Support please!

  3. #43
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    Wink

    *puts thread back on front page*

    Hey, don't look at me that. I added a picture to the main post a small while ago. lol
    Diamondragan - Saving XML Files since 12/01/09

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  4. #44

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    I am curious on how you really get your hero that high, I am not new to evony but I did leave for a while. I am back and my highest attack hero is 95, any suggestions how to get him up to these extremely high numbers?

  5. #45
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    Working on a way to put it without generating contradictory posts regarding how more/less effective it was...

    I need to get some battle reports put together...
    Diamondragan - Saving XML Files since 12/01/09

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  6. #46

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    Ah ok, so basically just attacking npcs?

  7. #47
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    I dont really understand up i guess its okay?


    Mikyo (No Longer Playing) But If you want to find me look up Cfdcfd15 at youtube

  8. #48
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    Yes. With compass 9 and a 150+ hero you can effectively hit level 10 NPCs with the basic archer + rainbow attack. However, after you get level 10 compass you tend to take horribly larger losses. I have level 10 compass... -.-

    The idea is to attack higher level NPCs with the archer + rainbow attack as your hero progresses to a level where it can attack level 10 NPCs without the attacker crapping their pants every time.

    My level 8 NPC attack losses mimic a good NPC 10 attack, but I will always lose horribly if I go to attack a level 10 with the same because my hero is too low.

    A good number for level 10 compass on level 10 NPCs is 220 attack, or more.
    Diamondragan - Saving XML Files since 12/01/09

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  9. #49

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    Ok so I have a hero with 100 attack, i just keep using him to attack npcs till 220 then i attack lvl 10s until hes at like 700 or whatever it is?

  10. #50
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    Well...yeah.

    Slowly but surely. Once you hit 432 you can use your population to make warriors and boost your hero experience.
    Diamondragan - Saving XML Files since 12/01/09

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