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Thread: Protecting resources

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  1. #1

    Thumbs up Protecting resources

    bad advise does not work
    Last edited by roycerieko; 12-25-2009 at 02:34 AM. Reason: bad advise does not work

  2. #2
    Join Date
    May 2009
    Location
    Pennsylvania
    Posts
    6,308

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    Just so you are aware, if you should get plundered while you have resources listed on the market, those resources can also be plundered. It will rip them right out of the market and put them into your enemy's transporters.

  3. #3

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    I was going to let him learn the hard way. I guess that isn't very nice though.


    Retired

  4. #4

    Default So this is what you do

    Quote Originally Posted by FoxyBunny View Post
    Just so you are aware, if you should get plundered while you have resources listed on the market, those resources can also be plundered. It will rip them right out of the market and put them into your enemy's transporters.
    This is why you would want to "resource dump" if you're being attacked by a wave or 2 that you cannot defend against, simply sell all of the resources and buy them right back, sure you'll lose a little to the exchange rates but much better than losing even more to the enemy. Just make sure when you re-buy not to click max, and post or you'll be left with 0 gold to relist the other resources. I usually click max, then reduce the 2nd most significant number to a 0. This works fine if you have up to 20-30 million of a resource if you have 100s of millions, the 9,999,999 limitation will cause too much of a headache to sell it all and rebuy, at this point you simply want to fill your city with the least valuable resource, i.e. if you have 100 million food, 20 million lumber, iron, and gold, just fill up with 500million to 1 billion stone, and they'd have to hit you with transporters for hours to run you out of the desired resources, they'll be headed back with loads 95% full of stone only. Plus you can destroy your quarries since they will always be full and unable to produce, making space for more mills/mines. (if stone is worth more than 1 gold, then use gold as the least valuable resource and fill up on gold.)

    edit: found better way, simply order some troops in a barrack that will take longer than the attack coming at you will take i.e. 30 mins 100k phracts? order 35 mins of archers, followed by a city full of catapults or rams etc. Set production to 0 on all resources and sign up everybody for troop training. if you have enough city population, you will use up one resource in its entirety hopefully lumber or iron. You can cancel this 2nd troop order and you will get 100% of the resources back, only the troops currently being trained (with their countdown running) that return only 30%. This is a good way to hide alot of resources. since you'll be out of one resource you can set your warehouse protection for that item to 0 or 1 % and save even more of your food and iron/lumber with the warehouse protection. Also filling your city with billinos of the least valuable resource (like stone or later gold on old servers) is a used strategy to protect resources as your plunderer will take 99% of their capacity in stone each hit and you'll still have gold/food/lumber/iron.
    Last edited by xIcemanx; 01-21-2010 at 12:26 PM. Reason: Found better way!

  5. #5

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    Quote Originally Posted by xIcemanx View Post
    This is why you would want to "resource dump" if you're being attacked by a wave or 2 that you cannot defend against, simply sell all of the resources and buy them right back, sure you'll lose a little to the exchange rates but much better than losing even more to the enemy. Just make sure when you re-buy not to click max, and post or you'll be left with 0 gold to relist the other resources. I usually click max, then reduce the 2nd most significant number to a 0. This works fine if you have up to 20-30 million of a resource if you have 100s of millions, the 9,999,999 limitation will cause too much of a headache to sell it all and rebuy, at this point you simply want to fill your city with the least valuable resource, i.e. if you have 100 million food, 20 million lumber, iron, and gold, just fill up with 500million to 1 billion stone, and they'd have to hit you with transporters for hours to run you out of the desired resources, they'll be headed back with loads 95% full of stone only. Plus you can destroy your quarries since they will always be full and unable to produce, making space for more mills/mines. (if stone is worth more than 1 gold, then use gold as the least valuable resource and fill up on gold.)
    You can also lose resources that you've bought. I know I have once before

  6. #6

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    Quote Originally Posted by Abaddon View Post
    You can also lose resources that you've bought. I know I have once before
    Not unless they've been delivered, if it happened to you it was a glitch or bug, it doesn't happen if they're being delivered from the market when the attack happens I know this from countless attacks. Also to they guy making the suggestion of carting the resources out, the food just to feed the amount of transports you'd need to carryout all my resources is simply not worth it, for the average attackers, if you sent them home with 95% stone the resources you lose is less than a level 2 NPC hit. Its not worth the hassle to cart it out and back.

  7. #7

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    it would be better to cart as much as possible out to another location then recall them when the enemy is finished.

  8. #8
    Join Date
    Jun 2009
    Posts
    401

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    I believe the poster is saying to do so not to protect them in the event of an attack but to make himself look not worth attacking when scouted since his res will be hidden. Kind of like fleet saving in O-Game. That or he just read some old advice off a site somewhere from the days when you could hide res from an attack in your market.

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