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As a host I think the worst time came in June when defensive changes (wall defence bonus) were made that were not announced and that threw battle calculations out so far that I actually lost members and Evony lost players.
Along with the other glitches and bugs that were around at the time (troop losses if the server crashed, troop losses from using advanced teleporter, etc.) you could say they were interesting times.
When it came to npc farming, everything had to be worked out again from scratch as the old formulas no longer worked. It took quite a while to get the numbers right again and as host of an alliance I personally took quite a few losses trying to find the right combinations.
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