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Thread: Instant Troops

  1. #111

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    Somewhat related... when putting your hero attack in the formula for troop training (Training Time = BaseTime*(0.9^MS)*(0.995^Atk))... Do you always round down to get the seconds, or is normal rounding used?

  2. #112
    Join Date
    Mar 2010
    Location
    Maryland, USA
    Posts
    81

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    Quote Originally Posted by kanosig View Post
    Somewhat related... when putting your hero attack in the formula for troop training (Training Time = BaseTime*(0.9^MS)*(0.995^Atk))... Do you always round down to get the seconds, or is normal rounding used?
    Rounding is used. I put it all into an excel spread sheet (was tired of figuring out resource cost and que time of troops), and did a little experimenting. It seems to always round down, even if it is say 5.9 seconds, it rounds to 5. I did catch a little blip though. Using that formula, and only for instant troops, the formula was off just slightly. You would need 3-5 more points than what was projected, making me thing it rounds up until you finally drop below .5 seconds.

  3. #113

    Default

    Thanks, I already prepped my cities for another second off my archer time, and luckily if 2.95 or whatever counts as 2s, then I'll be there right on schedule.

  4. #114

    Default Excalibur

    I put together an extension of DC Jerboa's excellent table, showing the required attack level for a hero equipped with Excalibur:
    • Worker: 457
    • Warrior: 346
    • Scout: 568
    • Pikeman: 632
    • Swordsman: 697
    • Archer: 768
    • Cavalry: 824
    • Cataphract: 1000
    • Transporter: 935
    • Ballista: 1111
    • Battering Ram: 1175
    • Catapult: 1221


    Sorry I'm not great with putting tables in a post; also someone else will have to verify the numbers, since I'm still working on getting a hero high enough to make instant warriors.

    But as you can see, adding an Excalibur makes instant troops much more attainable.

    HTH

  5. #115

    Default

    ^^
    Uhh... no?
    The table is correct as it is attack not level. Excal adds to your attack so still follow the original table.

  6. #116
    Join Date
    Jul 2009
    Location
    Redlands, CA
    Posts
    2,964

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    Quote Originally Posted by iSeNiX View Post
    I think he means the 667mil lumber and 1.2billion iron
    lol the image was doctored. I had to move iron there to be able to make the full amount of warriors. To avoid letting others know what resources I had there, I photoshopped the image. I also have never had 2million warriors... I had about 22k at that point, and simply photoshopped the number. My real resources and troops are, after all, irrelevant to what I was trying to show.

    Before doctoring:



    Last edited by DCJerboa; 04-19-2010 at 02:08 AM.

  7. #117

    Default

    Quote Originally Posted by ZenMonk View Post
    I put together an extension of DC Jerboa's excellent table, showing the required attack level for a hero equipped with Excalibur:
    • Worker: 457
    • Warrior: 346
    • Scout: 568
    • Pikeman: 632
    • Swordsman: 697
    • Archer: 768
    • Cavalry: 824
    • Cataphract: 1000
    • Transporter: 935
    • Ballista: 1111
    • Battering Ram: 1175
    • Catapult: 1221


    Sorry I'm not great with putting tables in a post; also someone else will have to verify the numbers, since I'm still working on getting a hero high enough to make instant warriors.

    But as you can see, adding an Excalibur makes instant troops much more attainable.

    HTH
    Its the attack lv, not the hero lv that counts in this. Plus you forgot to state the base lv of your hero. Not that it matters!

    Protect & Punish....At All Times

  8. #118

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    Quote Originally Posted by Cuffs View Post
    Its the attack lv, not the hero lv that counts in this. Plus you forgot to state the base lv of your hero. Not that it matters!
    If I got his message correctly, what he means is that if you have a hero with 346 and apply Excalibur you'll get instant warriors.

  9. #119
    Join Date
    Apr 2010
    Location
    By the Sea.
    Posts
    447

    Default

    Yep, that's correct Deni, it's nice to have it easily accessible like Monk provided it, but if anybody doesn't want to take his word for it, just multiply the needed attack by .8 to account for the 25% boost of excal lol

    ^^Look Ma, Voulkos' first siggy done outside of MS Paint!!

  10. #120
    Join Date
    Dec 2009
    Location
    yemen
    Posts
    423

    Default

    photoshop lol

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