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Thread: Evony Bullies

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  1. #1
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    You might be interested in reading this post:

    http://bbs.evony.com/showpost.php?p=24054&postcount=21

    and browsing through the Guide forum for other tips in gameplay, particularly in how to survive in an unforgiving atmosphere. Keep in mind that this is a war game. You might enjoy peaceful play, but there's always going to be someone out there considering to assault you for every grain of food you're worth. If you seek to avoid confrontation (though I recommend embracing it sometime since it's a huge part of the game), diplomacy and resource management are going to be helping strategies. You have lesser chances of being attacked if your neighbors are friends, and even less chances if they lose more than they gain by attacking you.

  2. #2

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    i love it! Its so easy to keep bullies out. Well punish them anyways. That is, join a decent alliance that knows how to build, and then LISTEN to them!!! We have noobs that think this is a battle game right from the start. So they amass their massive 500 of each troop army and set out to conquer the world. They know no one can touch them and wouldn't dare mess with their castle lvl 6 (woooaaahhh) that has 2.5 mil in resources in it with 200-300 of each defense that they can put in it. HAHAHA I love these guys. I don't need my resources, i just plunder these noobs for whatever i need. Their gracious donations are readily accepted. My one rule is if you are nice then i invite you to my alliance. If your stupid and cuss out the big dog, don't be so surprised when he bites you again and again. My guild leader and others commented on why i had 3 pages of attacks against one guy. I gave them his coords. His flag was obscene, and right under my castle. They were all laughing that someone would be so stupid as to do that. This is a WAR game and you wont be a big dog in 2 weeks, be polite, there are ALWAYS bigger or smarter in any game! YOU ARE PUPPY CHOW .... Find a good alliance and then teleport near them. Find people to help you learn the game. I am constantly telling people to do certain things ..so they wont get raided. They ignore me and then a few days later they whine when someone takes all their resources. I'm on server 3 in lombardy. Join HEROS1 and i can help you avoid being raided. It is really very easy. But you have to listen and realize you also need to be an asset to your alliance. They aren't going to give someone resources just so your neighbors can take them from you!!! Yes i agree i have not told anthing that will help you!! That is confidential for my alliance, join us and you 2 can be a great force in this game. Btw i am # 1 in prestige in my alliance. I know how to play strat games ..and its the opposite of what most do at the start!!! you can mail me as i am Socrator, the host is Nivet. Have fun guys ...time to go prowling again .....
    Last edited by socrator; 05-14-2009 at 02:47 AM.

  3. #3

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    I concur - complaining about being attacked in a war game is sort of moot.

    I think however that the game *could* have some improvement like a 24hr timeframe from war being declared so that person A who sleeps at 0100 can't lose a city automagically to someone else in a different time zone who declared war on person A's alliance at 0059, then bum rushes >10k defense and 20k army until the city is lost.

    Granted, if war had a 12hr or 24hr "awareness" period, it wouldn't have been a suprise, and likely may have ended in the same results. It would eliminate the 'ninja' attacks however.

  4. #4

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    Excuse me, but where is the "diplomacy" when someone decides to hack away at you all night while you're asleep? How it is "war" when you fortify your defenses properly but someone decides to use their massive amounts of expendable army units to pound and pound until your defenses are all gone, then strip you bare? All while you are not around to defend yourself.

    That's not a "war game." It's busting down the front door and carrying out the TV while nobody is home. And then added to injury is the insult of you snickering about how "clever" you were.

    OKay, don't get me wrong, I am not above attacking and I don't just pick up my marbles and cry my way home when somebody plunders my city. I'm all for hostilities between alliances - it makes things interesting. If we have no conflict, this is just a SIM game. But no, sorry, it's not my style to just decimate someones city while they sleep and skip away with all their resources. Seems rather cowardly to me.

    Still, my advice for the guy who this happened to: Join an alliance of cool people, tell them what happened, and let them crush this guy in retaliation. Because unless they change the conflict system to only work when people are around (which I think would suck), or beef up the defense regen abilities (which may be a good thing), this will never stop happening.

    Edit: I like the idea of a wait period between declaring war and actually being able to act on it. I also like the idea of HAVING to declare war before you can attack another alliance person. And folks not in alliances... Well, maybe their vulnerability should be incentive to join one? Dunno.
    Last edited by Saelyn; 05-17-2009 at 06:48 AM.

  5. #5
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    Saelyn

    Absurd.
    server 1

  6. #6

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    Quote Originally Posted by jannerfish View Post
    Saelyn

    Absurd.
    Please, enlighten me with your grand wisdom of game theory and war play.

  7. #7

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    Quote Originally Posted by Saelyn View Post
    Excuse me, but where is the "diplomacy" when someone decides to hack away at you all night while you're asleep? How it is "war" when you fortify your defenses properly but someone decides to use their massive amounts of expendable army units to pound and pound until your defenses are all gone, then strip you bare? All while you are not around to defend yourself.
    You do realize that not everyone is in your timezone/country/side of the world right? AFIK there is no way to know if you are playing or not.

    Quote Originally Posted by Saelyn View Post
    That's not a "war game." It's busting down the front door and carrying out the TV while nobody is home. And then added to injury is the insult of you snickering about how "clever" you were.
    Ok so since I planned an attack to take out your defenses and you happend to not be online when they hit this isn't a war game? Would it be if you were online since I probally scouted all your cities and built my attack so you couldn't defend?

    And rescouted before the army hit to ensure that your alliance haden't pulled any funny suprieses on me?

    Quote Originally Posted by Saelyn View Post
    OKay, don't get me wrong, I am not above attacking and I don't just pick up my marbles and cry my way home when somebody plunders my city. I'm all for hostilities between alliances - it makes things interesting. If we have no conflict, this is just a SIM game. But no, sorry, it's not my style to just decimate someones city while they sleep and skip away with all their resources. Seems rather cowardly to me.
    How specifically do you avoid doing this? Do you mail them and ask for their timezone/country/sleeping times?

    Quote Originally Posted by Saelyn View Post
    Because unless they change the conflict system to only work when people are around (which I think would suck), or beef up the defense regen abilities (which may be a good thing), this will never stop happening.
    That's what you have allies for. To supplement your defenses while you are offline (or even online) if you are being constantly attacked and your defenses aren't holding.

  8. #8

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    Quote Originally Posted by Ingro View Post
    You do realize that not everyone is in your timezone/country/side of the world right? AFIK there is no way to know if you are playing or not.
    No, there isn't. And I never once said combat should be limited to when everyone is online. In fact, I said it would be a bad idea in the end of my reply.

    Quote Originally Posted by Ingro View Post
    Ok so since I planned an attack to take out your defenses and you happend to not be online when they hit this isn't a war game? Would it be if you were online since I probally scouted all your cities and built my attack so you couldn't defend?

    And rescouted before the army hit to ensure that your alliance haden't pulled any funny suprieses on me?
    If by "built my attack" you mean you created thousands of cheap military units and send five waves at me until all my defenses are (inevitably) gone so you can waltz in and out, then no, that's not a war game. And if you knew anything about real war, you'd know that.

    However, if you are referring to amassing a single force so strong as to cripple - if not totally eliminate - my defenses so you can loot a massive amount of resources from my city and then retreat to yours in safety then I for one would not complain. That's part of the game. I should have had better defenses if I was in your league.

    And personally, I believe if a take-over is your goal, you should have to declare war.

    Quote Originally Posted by Ingro View Post
    How specifically do you avoid doing this? Do you mail them and ask for their timezone/country/sleeping times?
    You avoid bullying by making random hostilities about alliance vs alliance, not you as an individual repeatedly attacking some individual for your own 'glory'. If you want resources, you can avoid being a jerk about it by either picking targets you are at war with (who should be ready for all-out assaults and if they're not, oh well, they were warned) or sticking to people in your own level who you can smash through and steal from and then NOT going back ten times to clean them out. Especially when they are without alliances.


    Quote Originally Posted by Ingro View Post
    That's what you have allies for. To supplement your defenses while you are offline (or even online) if you are being constantly attacked and your defenses aren't holding.
    So, your allies are constantly scouting your cities to see what your defenses are while you're offline? Congrats, you have the most attentive allies I've ever seen! You're a lucky man.

    Really, to me, what it's all about is just keeping the majority of your hostilities to people who you've openly declared war on. And those who you haven't, avoid doing things to that could ruin their fun. They are as entitled to it as you are.

  9. #9

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    I'd say a good example of bullying is a player attacking a city 50+ times in 1 hour simply to take the city... and then abandon it. This guy in my alliance hadn't done a single thing to deserve it, other than have the same alliance.

    I haven't lost a city yet, but every time some bigger player wipes out my city's defenses, army and all my resources, it's pretty demoralizing, and I refuse to perpetuate that onto other players. AI cities give me sufficient for what I need when I want to pump up an army.

  10. #10

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    Quote Originally Posted by Saelyn View Post
    No, there isn't. And I never once said combat should be limited to when everyone is online. In fact, I said it would be a bad idea in the end of my reply.
    Ah the fun limititions of the quote function. Please look at the statement of yours that I was replying to. I was mearly pointing out that while *you* know you're asleep there is no way for your *attacker* to know that.


    Quote Originally Posted by Saelyn View Post
    If by "built my attack" you mean you created thousands of cheap military units and send five waves at me until all my defenses are (inevitably) gone so you can waltz in and out, then no, that's not a war game. And if you knew anything about real war, you'd know that.
    I don't get how a rally point not capping you to 125k troops IRL is relevant to this discussion...

    Quote Originally Posted by Saelyn View Post
    And personally, I believe if a take-over is your goal, you should have to declare war.
    Since you can't declare war on individules I assume you mean my alliance should declare war on your alliance so I can take one city. Never mind all the collartial damage from everyone else in our alliance suddenly starting to attack each other...

    This is an interesting idea but I don't think it's justified... There are numerous reasons to caputer a city that don't involve the entire alliance and destroying one alliance to get rid of someone that keeps stealing your valleys seems like overkill to me...

    Quote Originally Posted by Saelyn View Post
    You avoid bullying by making random hostilities about alliance vs alliance, not you as an individual repeatedly attacking some individual for your own 'glory'. If you want resources, you can avoid being a jerk about it by either picking targets you are at war with (who should be ready for all-out assaults and if they're not, oh well, they were warned) or sticking to people in your own level who you can smash through and steal from and then NOT going back ten times to clean them out. Especially when they are without alliances.
    This might be your code of honor but not everyone holds the same code... Out of curosity is this how you play or how you think everyone should play?


    Quote Originally Posted by Saelyn View Post
    So, your allies are constantly scouting your cities to see what your defenses are while you're offline? Congrats, you have the most attentive allies I've ever seen! You're a lucky man.
    There's this handy little think called the War Reports that my allies take a look at from time to time. You should look into it sometime as it is a very handy tool to see who needs help...

    Quote Originally Posted by Saelyn View Post
    Really, to me, what it's all about is just keeping the majority of your hostilities to people who you've openly declared war on. And those who you haven't, avoid doing things to that could ruin their fun. They are as entitled to it as you are.
    This is probally what you should have posted originally

    EDIT:

    Quote Originally Posted by Stronghold View Post
    I'd say a good example of bullying is a player attacking a city 50+ times in 1 hour simply to take the city... and then abandon it. This guy in my alliance hadn't done a single thing to deserve it, other than have the same alliance.

    I haven't lost a city yet, but every time some bigger player wipes out my city's defenses, army and all my resources, it's pretty demoralizing, and I refuse to perpetuate that onto other players. AI cities give me sufficient for what I need when I want to pump up an army.
    Sounds like you are at war with another alliance and the other alliance was trying to weaken yours...

    This sort of thing is why I think declaring war against an entire alliance to resolve a local dispute is a bad idea...
    Last edited by Ingro; 05-17-2009 at 08:57 PM.

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