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Thread: Jaq's Guide From Website

  1. #11

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    Thx for posting this man - ya a bummer about the website, they had a good thing going there.

    ^^

    Huri / HappyBox

  2. #12
    Join Date
    Aug 2009
    Location
    Austin, Texas
    Posts
    133

    Default

    Holy shizzle, this has got to be the longest guide on a game I've ever seen in my whole life. Don't get me wrong, I didn't say it sucks, I just said it was LONG... :P

  3. #13

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    As long as it's helpfull, I've read all of it btw, and you should all do the same

  4. #14

    Default ...

    Why do people invent new names for old things.... There is some solid intermediate information, but nothing advanced enough for a new name.

  5. #15
    Join Date
    Aug 2009
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    Building a religion... a limited edition...
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    Default

    Bump so it doesn't get lost!

  6. #16

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    Quote Originally Posted by ladysixpack View Post
    Why do people invent new names for old things.... There is some solid intermediate information, but nothing advanced enough for a new name.
    The guy who originally posted this info to his website, did so a few years ago. His website is now shut down, because he no longer plays Evony. I am sure this strategy has been used before, but nobody gave it a name until Jaq did.

    I prefer to use cataphracts instead of cavalry myself, since you can take out defending layers easier, but that is my personal preference. Most people on my server call that "phract-smacking". I know most people on my server call a Jaq, a "cavbomb".

    One of the things few people mention, is that scoutbombs work better against enemy cavalry than they do archers. 20k cavalry killed per 125k bomb is not unusual on Server 87. Fodder bombs work great too. 36k or more killed per 100k of layered fodder sent, using nothing but workers, warriors, sword and pike, you're also guaranteed to whack a few archers with those & clear defending fodder layers + traps.

    10k workers
    20k warriors
    40k pike
    30k sword

    Works great. You can tweak the numbers according to how the mechanics seem to work on your server or for defending layers. It doesn't do so well at taking out high numbers of cataphracts, but it works miracles if someone has plenty of cavalry. Cataphracts move quite a bit slower, so defending archers have plenty of time to wipe most of the fodder bomb before phracts even get into play.

    I usually accompany fodder bombs with a scoutbomb on each side, and only directly preceeding an arch rainbow - camp timed to all hit within seconds.
    "Thou shalt drink the entire can of Jolt cola, for it is good."

    (Yes - you can have the IQ of cabbage and still do well in the game if you have orbital space cannons...) - felwred

  7. #17

    Default How to Play

    I don't get this scene, what's the big deal about having a guide on how to play the game!

  8. #18
    Join Date
    Aug 2009
    Location
    tsucany
    Posts
    514

    Default

    old concepts. whats the big deal;?

    shivi
    wmd w15
    Kissi - DeathInc s137
    shivi Wmdelite s144 (fun char, just to chat with aeitus)
    RETIRED :-)

  9. #19
    Join Date
    Aug 2009
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    Quote Originally Posted by wmdHost View Post
    old concepts. whats the big deal;?
    The website is down, thats why it was moved here.

  10. #20

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    Good guide my thanks go's to Jaq and for Kracked for putting this out! Thank you
    Please don't send me hateful PM's you make me cry........ from laughing so hard.
    Quote Originally Posted by gottibabe1 View Post
    Meh it's an ok,but I've seen much bigger
    Do I even need to say it?

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